Kerbal Space Program
1.12.4
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Plays an AudioClip once based on supplied volume and pitch and following any delay with FULL customization options. AudioSource is optional as iTween will provide one. More...
Public Attributes | |
const string | audioclip = "audioclip" |
A AudioClip for a reference to the AudioClip to be played. More... | |
const string | audiosource = "audiosource" |
A AudioSource for which AudioSource to use More... | |
const string | delay = "delay" |
A System.Single or System.Double for the time in seconds the action will wait before beginning. More... | |
const string | oncomplete = "oncomplete" |
A System.String for the name of a function to launch at the end of the animation. More... | |
const string | oncompleteparams = "oncompleteparams" |
A System.Object for arguments to be sent to the "oncomplete" method. More... | |
const string | oncompletetarget = "oncompletetarget" |
A GameObject for a reference to the GameObject that holds the "oncomplete" method. More... | |
const string | onstart = "onstart" |
A System.String for the name of a function to launch at the beginning of the animation. More... | |
const string | onstartparams = "onstartparams" |
A System.Object for arguments to be sent to the "onstart" method. More... | |
const string | onstarttarget = "onstarttarget" |
A GameObject for a reference to the GameObject that holds the "onstart" method. More... | |
const string | onupdate = "onupdate" |
A System.String for the name of a function to launch on every step of the animation. More... | |
const string | onupdateparams = "onupdateparams" |
A System.Object for arguments to be sent to the "onupdate" method. More... | |
const string | onupdatetarget = "onupdatetarget" |
A GameObject for a reference to the GameObject that holds the "onupdate" method. More... | |
const string | pitch = "pitch" |
A System.Single or System.Double for the target pitch. More... | |
const string | volume = "volume" |
A System.Single or System.Double for the target level of volume. More... | |
Plays an AudioClip once based on supplied volume and pitch and following any delay with FULL customization options. AudioSource is optional as iTween will provide one.
const string iT.Stab.audioclip = "audioclip" |
A AudioClip for a reference to the AudioClip to be played.
const string iT.Stab.audiosource = "audiosource" |
A AudioSource for which AudioSource to use
const string iT.Stab.delay = "delay" |
A System.Single or System.Double for the time in seconds the action will wait before beginning.
const string iT.Stab.oncomplete = "oncomplete" |
A System.String for the name of a function to launch at the end of the animation.
const string iT.Stab.oncompleteparams = "oncompleteparams" |
A System.Object for arguments to be sent to the "oncomplete" method.
const string iT.Stab.oncompletetarget = "oncompletetarget" |
A GameObject for a reference to the GameObject that holds the "oncomplete" method.
const string iT.Stab.onstart = "onstart" |
A System.String for the name of a function to launch at the beginning of the animation.
const string iT.Stab.onstartparams = "onstartparams" |
A System.Object for arguments to be sent to the "onstart" method.
const string iT.Stab.onstarttarget = "onstarttarget" |
A GameObject for a reference to the GameObject that holds the "onstart" method.
const string iT.Stab.onupdate = "onupdate" |
A System.String for the name of a function to launch on every step of the animation.
const string iT.Stab.onupdateparams = "onupdateparams" |
A System.Object for arguments to be sent to the "onupdate" method.
const string iT.Stab.onupdatetarget = "onupdatetarget" |
A GameObject for a reference to the GameObject that holds the "onupdate" method.
const string iT.Stab.pitch = "pitch" |
A System.Single or System.Double for the target pitch.
const string iT.Stab.volume = "volume" |
A System.Single or System.Double for the target level of volume.