|
void | Clear () |
|
void | fix_multi_shared_edges (List< CompositeSolid > solids) |
|
void | fix_wind_errors (Chunk[] chunks, Vector3[] verts) |
|
void | Setup (PAsteroid pa, Mesh refMesh, Vector3 center, Func< Transform, float > rangefinder, float maxRange, float minRange, Callback onGenComplete) |
|
void | Setup (PSpaceObject pso, Mesh refMesh, Vector3 center, Func< Transform, float > rangefinder, float maxRange, float minRange, Callback onGenComplete) |
|
Enumerator |
---|
Include |
|
Exclude |
|
Ignore |
|
void SpaceObjectCollider.Clear |
( |
| ) |
|
|
inline |
void SpaceObjectCollider.fix_multi_shared_edges |
( |
List< CompositeSolid > |
solids | ) |
|
|
inline |
void SpaceObjectCollider.fix_wind_errors |
( |
Chunk[] |
chunks, |
|
|
Vector3[] |
verts |
|
) |
| |
|
inline |
void SpaceObjectCollider.Setup |
( |
PAsteroid |
pa, |
|
|
Mesh |
refMesh, |
|
|
Vector3 |
center, |
|
|
Func< Transform, float > |
rangefinder, |
|
|
float |
maxRange, |
|
|
float |
minRange, |
|
|
Callback |
onGenComplete |
|
) |
| |
|
inline |
void SpaceObjectCollider.Setup |
( |
PSpaceObject |
pso, |
|
|
Mesh |
refMesh, |
|
|
Vector3 |
center, |
|
|
Func< Transform, float > |
rangefinder, |
|
|
float |
maxRange, |
|
|
float |
minRange, |
|
|
Callback |
onGenComplete |
|
) |
| |
|
inline |
The documentation for this class was generated from the following file: