Kerbal Space Program  1.12.4
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Static Public Member Functions | Static Public Attributes | Properties | List of all members
Vectrosity.VectorManager Class Reference

Static Public Member Functions

static void CheckDistance ()
 
static void CheckDistanceSetup (Transform thisTransform, VectorLine line, Color color, RefInt objectNum)
 
static void DistanceRemove (int objectNumber)
 
static void DrawArrayLine (int i)
 
static void DrawArrayLine2 (int i)
 
static void DrawArrayLines ()
 
static void DrawArrayLines2 ()
 
static Bounds GetBounds (VectorLine line)
 
static Bounds GetBounds (List< Vector3 > points3)
 
static float GetBrightnessValue (Vector3 pos)
 
static void ObjectSetup (GameObject go, VectorLine line, Visibility visibility, Brightness brightness)
 
static void ObjectSetup (GameObject go, VectorLine line, Visibility visibility, Brightness brightness, bool makeBounds)
 
static void SetBrightnessParameters (float fadeOutDistance, float fullBrightDistance, int levels, float frequency, Color color)
 
static void SetDistanceColor (int i)
 
static void SetOldDistance (int objectNumber, int val)
 
static void SetupBoundsMesh (GameObject go, VectorLine line)
 
static void VisibilityRemove (int objectNumber)
 
static void VisibilitySetup (Transform thisTransform, VectorLine line, out RefInt objectNum)
 
static void VisibilityStaticRemove (int objectNumber)
 
static void VisibilityStaticSetup (VectorLine line, out RefInt objectNum)
 

Static Public Attributes

static int _arrayCount = 0
 
static float distanceCheckFrequency = .2f
 
static float maxBrightnessDistance = 250.0f
 
static float minBrightnessDistance = 500.0f
 
static bool useDraw3D = false
 

Properties

static int arrayCount [get]
 
static int arrayCount2 [get]
 

Member Function Documentation

static void Vectrosity.VectorManager.CheckDistance ( )
inlinestatic
static void Vectrosity.VectorManager.CheckDistanceSetup ( Transform  thisTransform,
VectorLine  line,
Color  color,
RefInt  objectNum 
)
inlinestatic
static void Vectrosity.VectorManager.DistanceRemove ( int  objectNumber)
inlinestatic
static void Vectrosity.VectorManager.DrawArrayLine ( int  i)
inlinestatic
static void Vectrosity.VectorManager.DrawArrayLine2 ( int  i)
inlinestatic
static void Vectrosity.VectorManager.DrawArrayLines ( )
inlinestatic
static void Vectrosity.VectorManager.DrawArrayLines2 ( )
inlinestatic
static Bounds Vectrosity.VectorManager.GetBounds ( VectorLine  line)
inlinestatic
static Bounds Vectrosity.VectorManager.GetBounds ( List< Vector3 >  points3)
inlinestatic
static float Vectrosity.VectorManager.GetBrightnessValue ( Vector3  pos)
inlinestatic
static void Vectrosity.VectorManager.ObjectSetup ( GameObject  go,
VectorLine  line,
Visibility  visibility,
Brightness  brightness 
)
inlinestatic
static void Vectrosity.VectorManager.ObjectSetup ( GameObject  go,
VectorLine  line,
Visibility  visibility,
Brightness  brightness,
bool  makeBounds 
)
inlinestatic
static void Vectrosity.VectorManager.SetBrightnessParameters ( float  fadeOutDistance,
float  fullBrightDistance,
int  levels,
float  frequency,
Color  color 
)
inlinestatic
static void Vectrosity.VectorManager.SetDistanceColor ( int  i)
inlinestatic
static void Vectrosity.VectorManager.SetOldDistance ( int  objectNumber,
int  val 
)
inlinestatic
static void Vectrosity.VectorManager.SetupBoundsMesh ( GameObject  go,
VectorLine  line 
)
inlinestatic
static void Vectrosity.VectorManager.VisibilityRemove ( int  objectNumber)
inlinestatic
static void Vectrosity.VectorManager.VisibilitySetup ( Transform  thisTransform,
VectorLine  line,
out RefInt  objectNum 
)
inlinestatic
static void Vectrosity.VectorManager.VisibilityStaticRemove ( int  objectNumber)
inlinestatic
static void Vectrosity.VectorManager.VisibilityStaticSetup ( VectorLine  line,
out RefInt  objectNum 
)
inlinestatic

Member Data Documentation

int Vectrosity.VectorManager._arrayCount = 0
static
float Vectrosity.VectorManager.distanceCheckFrequency = .2f
static
float Vectrosity.VectorManager.maxBrightnessDistance = 250.0f
static
float Vectrosity.VectorManager.minBrightnessDistance = 500.0f
static
bool Vectrosity.VectorManager.useDraw3D = false
static

Property Documentation

int Vectrosity.VectorManager.arrayCount
staticget
int Vectrosity.VectorManager.arrayCount2
staticget

The documentation for this class was generated from the following file: