Enumerator |
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Scenarios |
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Training |
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void ScenarioLoadDialog.ClearListItems |
( |
| ) |
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inlineprotected |
ScenarioSaveInfo ScenarioLoadDialog.GatherScenarioInfo |
( |
string |
file, |
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string |
pathRoot |
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) |
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inlineprotected |
void ScenarioLoadDialog.OnBtnScnLink |
( |
| ) |
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inlineprotected |
void ScenarioLoadDialog.OnDestroy |
( |
| ) |
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inlineprotected |
void ScenarioLoadDialog.OnSelectionChanged |
( |
bool |
haveSelection | ) |
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inlineprotected |
void ScenarioLoadDialog.SetHidden |
( |
bool |
hide | ) |
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inlineprotected |
void ScenarioLoadDialog.SetLocked |
( |
bool |
locked | ) |
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inlineprotected |
void ScenarioLoadDialog.Start |
( |
| ) |
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inlineprotected |
void ScenarioLoadDialog.Terminate |
( |
| ) |
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inline |
void ScenarioLoadDialog.UpdateBlacklist |
( |
| ) |
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inline |
List<string> ScenarioLoadDialog.blacklistScenarios = new List<string>() |
Material ScenarioLoadDialog.iconMaterial |
Texture2D ScenarioLoadDialog.scenarioIcon |
Color ScenarioLoadDialog.scnIconColor |
Color ScenarioLoadDialog.tutIconColor |
The documentation for this class was generated from the following file: