bool ScenarioLoadDialog.ScenarioSaveInfo.CanRestart |
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| ) |
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inline |
string ScenarioLoadDialog.ScenarioSaveInfo.LoadPath |
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inline |
void ScenarioLoadDialog.ScenarioSaveInfo.SetBanner |
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Texture2D |
texture | ) |
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inline |
Texture2D ScenarioLoadDialog.ScenarioSaveInfo.banner |
string ScenarioLoadDialog.ScenarioSaveInfo.name |
string ScenarioLoadDialog.ScenarioSaveInfo.resumeFolderFullPath |
string ScenarioLoadDialog.ScenarioSaveInfo.savePath |
Callback<Texture2D> ScenarioLoadDialog.ScenarioSaveInfo.OnBannerLoaded = t => { } |
The documentation for this class was generated from the following file: