Kerbal Space Program  1.12.4
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MainMenu Class Reference
Inheritance diagram for MainMenu:

Public Member Functions

void MouseIsHovering (bool b)
 

Public Attributes

TextProButton3D backBtn
 
TextProButton3D buyMakingHistoryBtn
 
TextProButton3D buySerenityBtn
 
Texture careerIcon
 
TextProButton3D commBtn
 
TextProButton3D continueBtn
 
TextProButton3D creditsBtn
 
string DefaultFlagURL
 
MainMenuEnvLogic envLogic
 
UISkinDefSO guiSkinDef
 
string KSPsiteURL
 
string makingHistoryExpansionURL
 
TextProButton3D merchandiseBtn
 
string merchandiseURL
 
TextProButton3D missionBuilderBtn
 
TextProButton3D newGameBtn
 
TextProButton3D playESAMissionsBtn
 
TextProButton3D playMissionsBtn
 
TextProButton3D quitBtn
 
Texture sandboxIcon
 
Texture scenarioIcon
 
TextProButton3D scenariosBtn
 
Texture scienceSandboxIcon
 
string serenityExpansionURL
 
TextProButton3D settingBtn
 
TextProButton3D spaceportBtn
 
string SpaceportURL
 
TextProButton3D startBtn
 
TextProButton3D trainingBtn
 
Texture tutorialIcon
 
Button unitTestsBtn
 

Protected Member Functions

void OnLoadDialogPipelineFail (KSPUpgradePipeline.UpgradeFailOption opt, ConfigNode node, string save)
 
void OnLoadDialogPipelineFinished (ConfigNode node, string save)
 
void OnMissionLoadDismiss ()
 
void OnScenarioLoadDismiss (ScenarioLoadDialog.ScenarioSaveInfo save)
 
void OnScenarioLoadPipelineFailed (KSPUpgradePipeline.UpgradeFailOption opt, ConfigNode node, ScenarioLoadDialog.ScenarioSaveInfo save)
 
void OnScenarioLoadPipelineFinished (ConfigNode node, ScenarioLoadDialog.ScenarioSaveInfo save)
 

Properties

static bool MainMenuVisited [get]
 True once the player has visited the main menu at least once in this game session. More...
 

Member Function Documentation

void MainMenu.MouseIsHovering ( bool  b)
inline
void MainMenu.OnLoadDialogPipelineFail ( KSPUpgradePipeline.UpgradeFailOption  opt,
ConfigNode  node,
string  save 
)
inlineprotected
void MainMenu.OnLoadDialogPipelineFinished ( ConfigNode  node,
string  save 
)
inlineprotected
void MainMenu.OnMissionLoadDismiss ( )
inlineprotected
void MainMenu.OnScenarioLoadDismiss ( ScenarioLoadDialog.ScenarioSaveInfo  save)
inlineprotected
void MainMenu.OnScenarioLoadPipelineFailed ( KSPUpgradePipeline.UpgradeFailOption  opt,
ConfigNode  node,
ScenarioLoadDialog.ScenarioSaveInfo  save 
)
inlineprotected
void MainMenu.OnScenarioLoadPipelineFinished ( ConfigNode  node,
ScenarioLoadDialog.ScenarioSaveInfo  save 
)
inlineprotected

< create folders to hold ships

Member Data Documentation

TextProButton3D MainMenu.backBtn
TextProButton3D MainMenu.buyMakingHistoryBtn
TextProButton3D MainMenu.buySerenityBtn
Texture MainMenu.careerIcon
TextProButton3D MainMenu.commBtn
TextProButton3D MainMenu.continueBtn
TextProButton3D MainMenu.creditsBtn
string MainMenu.DefaultFlagURL
MainMenuEnvLogic MainMenu.envLogic
UISkinDefSO MainMenu.guiSkinDef
string MainMenu.KSPsiteURL
string MainMenu.makingHistoryExpansionURL
TextProButton3D MainMenu.merchandiseBtn
string MainMenu.merchandiseURL
TextProButton3D MainMenu.missionBuilderBtn
TextProButton3D MainMenu.newGameBtn
TextProButton3D MainMenu.playESAMissionsBtn
TextProButton3D MainMenu.playMissionsBtn
TextProButton3D MainMenu.quitBtn
Texture MainMenu.sandboxIcon
Texture MainMenu.scenarioIcon
TextProButton3D MainMenu.scenariosBtn
Texture MainMenu.scienceSandboxIcon
string MainMenu.serenityExpansionURL
TextProButton3D MainMenu.settingBtn
TextProButton3D MainMenu.spaceportBtn
string MainMenu.SpaceportURL
TextProButton3D MainMenu.startBtn
TextProButton3D MainMenu.trainingBtn
Texture MainMenu.tutorialIcon
Button MainMenu.unitTestsBtn

Property Documentation

bool MainMenu.MainMenuVisited
staticget

True once the player has visited the main menu at least once in this game session.


The documentation for this class was generated from the following file: