This is the complete list of members for GameplaySettingsScreen, including all inherited members.
AddChild(DialogGUIBase child) | DialogGUIBase | inline |
AddChildren(DialogGUIBase[] c) | DialogGUIBase | inline |
anchor | DialogGUILayoutBase | |
ApplySettings() | GameplaySettingsScreen | inline |
ApplyUIScalingAndAdjustments() | GameplaySettingsScreen | inline |
children | DialogGUIBase | |
Create(ref Stack< Transform > layouts, UISkinDef skin) | DialogGUILayoutBase | inlinevirtual |
DialogGUIBase(params DialogGUIBase[] list) | DialogGUIBase | inline |
DialogGUILayoutBase(params DialogGUIBase[] list) | DialogGUILayoutBase | inline |
DialogGUIVerticalLayout(params DialogGUIBase[] list) | DialogGUIVerticalLayout | inline |
DialogGUIVerticalLayout(float minWidth, float minHeight, params DialogGUIBase[] list) | DialogGUIVerticalLayout | inline |
DialogGUIVerticalLayout(bool sw=false, bool sh=false) | DialogGUIVerticalLayout | inline |
DialogGUIVerticalLayout(bool sw, bool sh, float sp, RectOffset pad, TextAnchor achr, params DialogGUIBase[] list) | DialogGUIVerticalLayout | inline |
DialogGUIVerticalLayout(float minWidth, float minHeight, float sp, RectOffset pad, TextAnchor achr, params DialogGUIBase[] list) | DialogGUIVerticalLayout | inline |
dirty | DialogGUIBase | protected |
Dirty | DialogGUIBase | |
DrawMiniSettings() | GameplaySettingsScreen | inline |
DrawSettings() | GameplaySettingsScreen | inline |
flexibleHeight | DialogGUIBase | |
GetName() | GameplaySettingsScreen | inline |
GetSettings() | GameplaySettingsScreen | inline |
GetTextObject() | DialogGUIBase | inlineprotectedvirtual |
guiStyle | DialogGUIBase | |
height | DialogGUIBase | |
lastEnabledState | DialogGUIBase | protected |
lastInteractibleState | DialogGUIBase | protected |
minHeight | DialogGUILayoutBase | |
minWidth | DialogGUILayoutBase | |
OnFixedUpdate | DialogGUIBase | |
OnLateUpdate | DialogGUIBase | |
OnRenderObject | DialogGUIBase | |
OnResize | DialogGUIBase | |
OnUpdate() | GameplaySettingsScreen | inline |
DialogGUIVerticalLayout.OnUpdate | DialogGUIBase | |
OptionEnabledCondition | DialogGUIBase | |
OptionInteractableCondition | DialogGUIBase | |
OptionText | DialogGUIBase | |
padding | DialogGUILayoutBase | |
position | DialogGUIBase | |
ResetUIAdjustments() | GameplaySettingsScreen | inline |
ResetUIScaling() | GameplaySettingsScreen | inline |
Resize() | DialogGUIBase | inlinevirtual |
SelectFirstItem(DialogGUIBase[] items) | DialogGUIBase | inlinestatic |
SetOptionText(string text) | DialogGUIBase | inline |
SetUpTextObject(TMPro.TextMeshProUGUI text, string value, UIStyle style, UISkinDef skin, bool ignoreStyleColor=false) | DialogGUIBase | inlinestatic |
SetupTransformAndLayout() | DialogGUIBase | inlineprotected |
size | DialogGUIBase | |
spacing | DialogGUILayoutBase | |
stretchHeight | DialogGUILayoutBase | |
stretchWidth | DialogGUILayoutBase | |
tint | DialogGUIBase | |
tooltipText | DialogGUIBase | |
uiItem | DialogGUIBase | |
Update() | DialogGUIVerticalLayout | inlinevirtual |
useColor | DialogGUIBase | |
useParent | DialogGUILayoutBase | |
VesselBudgetOptions | GameplaySettingsScreen | |
width | DialogGUIBase | |