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enum | GameMode {
GameMode.NONE = 0,
GameMode.SANDBOX = 1,
GameMode.SCIENCE = 2,
GameMode.CAREER = 4,
GameMode.MISSION = 8,
GameMode.NOTMISSION = 7,
GameMode.ANY = 15
} |
| Special game mode enum that is limited to the "normal" game modes (ie. no scenarios). Also, bitwise-able More...
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enum | Preset {
Preset.Easy,
Preset.Normal,
Preset.Moderate,
Preset.Hard,
Preset.Custom
} |
| The valid Preset Enum. A localized version of these can be retrieved using GameParameters.GetPresetTagsDescriptions The localized version should only be used for UI display. More...
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Special game mode enum that is limited to the "normal" game modes (ie. no scenarios). Also, bitwise-able
Enumerator |
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NONE |
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SANDBOX |
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SCIENCE |
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CAREER |
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MISSION |
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NOTMISSION |
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ANY |
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The valid Preset Enum. A localized version of these can be retrieved using GameParameters.GetPresetTagsDescriptions The localized version should only be used for UI display.
Enumerator |
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Easy |
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Normal |
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Moderate |
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Hard |
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Custom |
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GameParameters.GameParameters |
( |
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inline |
< Initialize all available custom parameters
static Color GameParameters.GetPresetColor |
( |
Preset |
p | ) |
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inlinestatic |
static string GameParameters.GetPresetColorHex |
( |
Preset |
p | ) |
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inlinestatic |
static void GameParameters.SetDifficultyPresets |
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inlinestatic |
< Easy
< Normal
< Moderate
< Hard
< Custom
List<Type> GameParameters.ParameterTypes = null |
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static |
The documentation for this class was generated from the following file: