Attribute that needs to be used for custom parameters to be shown in the custom parameter UI.
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Attribute that needs to be used for custom parameters to be shown in the custom parameter UI.
GameParameters.CustomParameterUI.CustomParameterUI |
( |
string |
title | ) |
|
|
inline |
bool GameParameters.CustomParameterUI.autoPersistance = true |
GameMode GameParameters.CustomParameterUI.gameMode = GameMode.ANY |
bool GameParameters.CustomParameterUI.newGameOnly = false |
bool GameParameters.CustomParameterUI.unlockedDuringMission = false |
Set this to true to allow the setting to be interactable while a mission game is playing.
Most difficulty items will be locked during mission play (but are available during mission construction)
string GameParameters.CustomParameterUI.title |
|
getset |
string GameParameters.CustomParameterUI.toolTip |
|
getset |
The documentation for this class was generated from the following file: