Kerbal Space Program
1.12.4
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Public Member Functions | |
override GameObject | Create (ref Stack< Transform > layouts, UISkinDef skin) |
DialogGUIScrollList (Vector2 size, bool hScroll, bool vScroll, DialogGUILayoutBase layout) | |
DialogGUIScrollList (Vector2 size, Vector2 contentSize, bool hScroll, bool vScroll, DialogGUILayoutBase layout) | |
New DialogGUIScrollList Object More... | |
override void | Resize () |
override void | Update () |
Public Member Functions inherited from DialogGUIBase | |
void | AddChild (DialogGUIBase child) |
void | AddChildren (DialogGUIBase[] c) |
DialogGUIBase (params DialogGUIBase[] list) | |
void | SetOptionText (string text) |
Public Attributes | |
bool | hScrollBar |
DialogGUILayoutBase | layout |
bool | vScrollBar |
Public Attributes inherited from DialogGUIBase | |
List< DialogGUIBase > | children = new List<DialogGUIBase>() |
bool | flexibleHeight = true |
UIStyle | guiStyle = null |
float | height = -1.0f |
Callback | OnFixedUpdate = () => { } |
Callback | OnLateUpdate = () => { } |
Callback | OnRenderObject = () => { } |
Callback | OnResize = () => { } |
Callback | OnUpdate = () => { } |
Func< bool > | OptionEnabledCondition = () => { return true; } |
Func< bool > | OptionInteractableCondition = () => { return true; } |
string | OptionText = "No Function" |
Vector2 | position |
Vector2 | size = new Vector2(-1f, -1f) |
Color | tint |
string | tooltipText |
GameObject | uiItem = null |
bool | useColor = false |
float | width = -1.0f |
Protected Attributes | |
GameObject | content |
Vector2 | contentSize |
ScrollRect | scrollRect |
Protected Attributes inherited from DialogGUIBase | |
bool | dirty = true |
bool | lastEnabledState = false |
bool | lastInteractibleState = true |
Additional Inherited Members | |
Static Public Member Functions inherited from DialogGUIBase | |
static bool | SelectFirstItem (DialogGUIBase[] items) |
static void | SetUpTextObject (TMPro.TextMeshProUGUI text, string value, UIStyle style, UISkinDef skin, bool ignoreStyleColor=false) |
Protected Member Functions inherited from DialogGUIBase | |
virtual TMPro.TextMeshProUGUI | GetTextObject () |
void | SetupTransformAndLayout () |
Properties inherited from DialogGUIBase | |
bool | Dirty [get, set] |
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inline |
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inline |
New DialogGUIScrollList Object
size | The size of the control in the layout |
contentSize | The size of the content - this may be bigger than the size if we have a scroll |
hScroll | True to show a horizontal scrollbar |
vScroll | True to show a vertical scrollbar |
layout | The Layout to present |
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inlinevirtual |
< Add after create for update function handling
Reimplemented from DialogGUIBase.
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inlinevirtual |
Reimplemented from DialogGUIBase.
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inlinevirtual |
Reimplemented from DialogGUIBase.
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protected |
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protected |
bool DialogGUIScrollList.hScrollBar |
DialogGUILayoutBase DialogGUIScrollList.layout |
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protected |
bool DialogGUIScrollList.vScrollBar |