Kerbal Space Program
1.12.4
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Public Member Functions | |
override GameObject | Create (ref Stack< Transform > layouts, UISkinDef skin) |
DialogGUIGridLayout (params DialogGUIBase[] list) | |
DialogGUIGridLayout () | |
DialogGUIGridLayout (RectOffset padding, Vector2 cellSize, Vector2 spacing, GridLayoutGroup.Corner startCorner, GridLayoutGroup.Axis startAxis, TextAnchor childAligment, GridLayoutGroup.Constraint constraint, int constraintCount, params DialogGUIBase[] list) | |
Public Member Functions inherited from DialogGUILayoutBase | |
DialogGUILayoutBase (params DialogGUIBase[] list) | |
Public Member Functions inherited from DialogGUIBase | |
void | AddChild (DialogGUIBase child) |
void | AddChildren (DialogGUIBase[] c) |
DialogGUIBase (params DialogGUIBase[] list) | |
virtual void | Resize () |
void | SetOptionText (string text) |
virtual void | Update () |
Properties | |
Vector2 | cellSize [get, set] |
TextAnchor | childAlignment [get, set] |
GridLayoutGroup.Constraint | constraint [get, set] |
int | constraintCount [get, set] |
new Vector2 | spacing [get, set] |
GridLayoutGroup.Axis | startAxis [get, set] |
GridLayoutGroup.Corner | startCorner [get, set] |
Properties inherited from DialogGUIBase | |
bool | Dirty [get, set] |
Additional Inherited Members | |
Static Public Member Functions inherited from DialogGUIBase | |
static bool | SelectFirstItem (DialogGUIBase[] items) |
static void | SetUpTextObject (TMPro.TextMeshProUGUI text, string value, UIStyle style, UISkinDef skin, bool ignoreStyleColor=false) |
Public Attributes inherited from DialogGUILayoutBase | |
TextAnchor | anchor = TextAnchor.UpperLeft |
float | minHeight = 0f |
float | minWidth = 0f |
RectOffset | padding = new RectOffset() |
float | spacing = 4.0f |
bool | stretchHeight = false |
bool | stretchWidth = false |
bool | useParent = false |
Public Attributes inherited from DialogGUIBase | |
List< DialogGUIBase > | children = new List<DialogGUIBase>() |
bool | flexibleHeight = true |
UIStyle | guiStyle = null |
float | height = -1.0f |
Callback | OnFixedUpdate = () => { } |
Callback | OnLateUpdate = () => { } |
Callback | OnRenderObject = () => { } |
Callback | OnResize = () => { } |
Callback | OnUpdate = () => { } |
Func< bool > | OptionEnabledCondition = () => { return true; } |
Func< bool > | OptionInteractableCondition = () => { return true; } |
string | OptionText = "No Function" |
Vector2 | position |
Vector2 | size = new Vector2(-1f, -1f) |
Color | tint |
string | tooltipText |
GameObject | uiItem = null |
bool | useColor = false |
float | width = -1.0f |
Protected Member Functions inherited from DialogGUIBase | |
virtual TMPro.TextMeshProUGUI | GetTextObject () |
void | SetupTransformAndLayout () |
Protected Attributes inherited from DialogGUIBase | |
bool | dirty = true |
bool | lastEnabledState = false |
bool | lastInteractibleState = true |
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Reimplemented from DialogGUILayoutBase.
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