Kerbal Space Program
1.12.4
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Public Member Functions | |
override void | Explode () |
override void | Init () |
void | Reset () |
Public Member Functions inherited from DetonatorComponent | |
Detonator | MyDetonator () |
void | SetStartValues () |
Public Attributes | |
int | count = 10 |
float | maxScale = 1f |
float | minScale = 1f |
GameObject | sprayObject |
float | startingRadius = 0f |
Public Attributes inherited from DetonatorComponent | |
Color | color = Color.white |
float | detail = 1f |
float | detailThreshold |
bool | detonatorControlled = true |
float | duration = 2f |
float | explodeDelayMax = 0f |
float | explodeDelayMin = 0f |
Vector3 | force = Vector3.zero |
Vector3 | localPosition = Vector3.zero |
bool | on = true |
float | size = 1f |
Color | startColor = Color.white |
float | startDetail = 1f |
float | startDuration = 2f |
Vector3 | startForce = Vector3.zero |
Vector3 | startLocalPosition = Vector3.zero |
float | startSize = 1f |
Vector3 | startVelocity = Vector3.zero |
float | timeScale = 1f |
Vector3 | velocity = Vector3.zero |
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inlinevirtual |
Implements DetonatorComponent.
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inlinevirtual |
Implements DetonatorComponent.
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inline |
int DetonatorSpray.count = 10 |
float DetonatorSpray.maxScale = 1f |
float DetonatorSpray.minScale = 1f |
GameObject DetonatorSpray.sprayObject |
float DetonatorSpray.startingRadius = 0f |