Kerbal Space Program
1.12.4
|
Public Member Functions | |
override void | Explode () |
override void | Init () |
void | Reset () |
Public Member Functions inherited from DetonatorComponent | |
Detonator | MyDetonator () |
void | SetStartValues () |
Public Attributes | |
float | distanceThreshold = 50f |
AudioClip[] | farSounds |
float | maxVolume = 1f |
float | minVolume = .4f |
AudioClip[] | nearSounds |
float | rolloffFactor = 0.5f |
Public Attributes inherited from DetonatorComponent | |
Color | color = Color.white |
float | detail = 1f |
float | detailThreshold |
bool | detonatorControlled = true |
float | duration = 2f |
float | explodeDelayMax = 0f |
float | explodeDelayMin = 0f |
Vector3 | force = Vector3.zero |
Vector3 | localPosition = Vector3.zero |
bool | on = true |
float | size = 1f |
Color | startColor = Color.white |
float | startDetail = 1f |
float | startDuration = 2f |
Vector3 | startForce = Vector3.zero |
Vector3 | startLocalPosition = Vector3.zero |
float | startSize = 1f |
Vector3 | startVelocity = Vector3.zero |
float | timeScale = 1f |
Vector3 | velocity = Vector3.zero |
Static Public Attributes | |
static System.Func< float > | GetSoundVolume = () => { return 1f; } |
|
inlinevirtual |
Implements DetonatorComponent.
|
inlinevirtual |
Implements DetonatorComponent.
|
inline |
float DetonatorSound.distanceThreshold = 50f |
AudioClip [] DetonatorSound.farSounds |
|
static |
float DetonatorSound.maxVolume = 1f |
float DetonatorSound.minVolume = .4f |
AudioClip [] DetonatorSound.nearSounds |
float DetonatorSound.rolloffFactor = 0.5f |