Kerbal Space Program
1.12.4
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Implement this on a Test Module to be able to run tests, interface ensures we can generically load it like part modules More...
Public Member Functions | |
TestModule | ClearTest () |
string | GetAppObjectiveInfo () |
void | Initialize (TestGroup testGroup, string title="") |
TestModule | InitializeTest () |
void | RunValidationWrapper (Editor.MissionEditorValidator validator) |
bool | ShouldCreateCheckpoint () |
bool | Test () |
Public Member Functions inherited from IConfigNode | |
void | Load (ConfigNode node) |
void | Save (ConfigNode node) |
Public Member Functions inherited from Expansions.Missions.IMENodeDisplay | |
void | AddParameterToNodeBody (string parameter) |
Add a parameter to be displayed in the node body Used for batch processing node body parameters If you want an immediate UI update, use AddParameterToNodeBodyAndUpdateUI More... | |
void | AddParameterToNodeBodyAndUpdateUI (string parameter) |
Add a parameter to be displayed in the node body Then updates the UI on the node body More... | |
void | AddParameterToSAP (string parameter) |
Add a parameter to be displayed in the Settings Action Pane More... | |
string | GetDisplayName () |
Get the localized name of the action module More... | |
string | GetInfo () |
Get the information to be displayed about the module in the tooltip. More... | |
List< IMENodeDisplay > | GetInternalParametersToDisplay () |
Gets some more parameters to display. More... | |
string | GetName () |
Get the name of the action module More... | |
MENode | GetNode () |
Get the linked Mission node. More... | |
string | GetNodeBodyParameterString (BaseAPField field) |
Returns the string to be displayed when the parameter is displayed in the node body More... | |
bool | HasNodeBodyParameter (string parameter) |
Evaluates if the parameter is present in the node body display parameters More... | |
bool | HasSAPParameter (string parameter) |
Evaluates if the parameter is present in the SAP More... | |
void | ParameterSetupComplete () |
Can be used as a hook once all the parameters in a module have been setup and/or displayed in the SAP. More... | |
void | RemoveParameterFromNodeBody (string parameter) |
Add a parameter to be displayed in the node body Used for batch processing node body parameters If you want an immediate UI update, use AddParameterToNodeBodyAndUpdateUI More... | |
void | RemoveParameterFromNodeBodyAndUpdateUI (string parameter) |
Removes a parameter to be displayed in the node body Then updates the UI on the node body More... | |
void | RemoveParameterFromSAP (string parameter) |
Remove a parameter to be displayed in the Settings Action Pane More... | |
void | UpdateNodeBodyUI () |
Updates the node body parameters More... | |
Implement this on a Test Module to be able to run tests, interface ensures we can generically load it like part modules
TestModule Expansions.Missions.ITestModule.ClearTest | ( | ) |
Implemented in Expansions.Missions.TestModule.
string Expansions.Missions.ITestModule.GetAppObjectiveInfo | ( | ) |
Implemented in Expansions.Missions.Tests.TestScienceExperiment, and Expansions.Missions.TestModule.
void Expansions.Missions.ITestModule.Initialize | ( | TestGroup | testGroup, |
string | title = "" |
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Implemented in Expansions.Missions.Tests.TestDistance, Expansions.Missions.Tests.TestVesselVelocity, Expansions.Missions.Tests.TestTakeKerbal, Expansions.Missions.TestModule, Expansions.Missions.Tests.TestKerbalEVA, Expansions.Missions.Tests.TestKerbalBoarded, Expansions.Missions.Tests.TestCrewAssignment, Expansions.Missions.Tests.TestKerbalRecovery, Expansions.Missions.Tests.TestKerbalRescue, Expansions.Missions.Tests.TestKerbalKilled, and Expansions.Missions.Tests.TestTimeSinceNode.
TestModule Expansions.Missions.ITestModule.InitializeTest | ( | ) |
Implemented in Expansions.Missions.TestModule.
void Expansions.Missions.ITestModule.RunValidationWrapper | ( | Editor.MissionEditorValidator | validator | ) |
bool Expansions.Missions.ITestModule.ShouldCreateCheckpoint | ( | ) |
Implemented in Expansions.Missions.TestModule, and Expansions.Missions.Tests.TestKerbalEVA.
bool Expansions.Missions.ITestModule.Test | ( | ) |
Implemented in Expansions.Missions.Tests.TestDistance, Expansions.Missions.Tests.TestOrbitParams, Expansions.Missions.Tests.TestGrapple, Expansions.Missions.TestModule, Expansions.Missions.Tests.TestVesselVelocity, Expansions.Missions.Tests.TestTakeKerbal, Expansions.Missions.Tests.TestPartDocking, Expansions.Missions.Tests.TestResourcesRecovery, Expansions.Missions.Tests.TestOrbit, Expansions.Missions.Tests.TestKerbalBoarded, Expansions.Missions.Tests.TestVessel, Expansions.Missions.Tests.TestKerbalEVA, Expansions.Missions.Tests.TestScienceExperiment, Expansions.Missions.Tests.TestFundsRecovery, Expansions.Missions.Tests.TestKerbalRescue, Expansions.Missions.Tests.TestVesselActiveCount, Expansions.Missions.Tests.TestFlyThrough, Expansions.Missions.Tests.TestKerbalRecovery, Expansions.Missions.Tests.TestKerbalKilled, Expansions.Missions.Tests.TestGoTo, Expansions.Missions.Tests.TestVesselStateCrashed, Expansions.Missions.Tests.TestSOIReached, Expansions.Missions.Tests.TestVesselCrewCount, Expansions.Missions.Tests.TestVesselSituation, Expansions.Missions.Tests.TestPlantFlag, Expansions.Missions.Tests.TestVesselResource, Expansions.Missions.Tests.TestSOILeft, Expansions.Missions.Tests.TestVesselRecovery, Expansions.Missions.Tests.TestCrewAssignment, Expansions.Missions.Tests.TestTimeSinceNode, Expansions.Missions.Tests.TestMETTime, Expansions.Missions.Tests.TestMissionFunds, Expansions.Missions.Tests.TestMissionScore, Expansions.Missions.Tests.TestMissionTime, Expansions.Missions.Tests.TestVesselAltitude, Expansions.Missions.Tests.TestAccuracy, Expansions.Missions.Tests.TestVesselStage, Expansions.Missions.Tests.TestVesselMass, Expansions.Missions.Tests.TestVesselPartCount, Expansions.Missions.Tests.TestVesselStageActivated, Expansions.Missions.Tests.TestVesselState, Expansions.Missions.Tests.TestVesselActive, Expansions.Missions.Tests.TestGameEvent, Expansions.Missions.Tests.TestEmptyFalse, and Expansions.Missions.Tests.TestEmptyTrue.