Block [] VehiclePhysics.Solver.GetBlockArray |
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inline |
static float VehiclePhysics.Solver.GetViscousLockingDt |
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float |
lockRatio | ) |
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inlinestatic |
bool VehiclePhysics.Solver.Initialize |
( |
Wheel[] |
wheels, |
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bool |
enableRK4 |
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) |
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inline |
void VehiclePhysics.Solver.Integrate |
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float |
t, |
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float |
dt, |
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int |
steps, |
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bool |
useRK4 |
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) |
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inline |
static void VehiclePhysics.Solver.SetDebugTime |
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float |
t, |
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float |
dt |
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) |
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inlinestatic |
const float VehiclePhysics.Solver.minInertia = 0.01f |
const float VehiclePhysics.Solver.minWheelMass = 0.01f |
const float VehiclePhysics.Solver.minWheelRadius = 0.01f |
float VehiclePhysics.Solver.viscousCouplingRate = 100.0f |
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static |
float VehiclePhysics.Solver.viscousLockedRatio = 0.95f |
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static |
float VehiclePhysics.Solver.deltaTime |
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staticgetset |
string VehiclePhysics.Solver.resultMessage |
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getset |
float VehiclePhysics.Solver.time |
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staticgetset |
The documentation for this class was generated from the following file:
- KSP/Assets/Packages/VehiclePhysicsPro/Core/Vehicle Physics core/Base/Solver.cs