Kerbal Space Program
1.12.4
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Public Member Functions | |
void | Activate () |
void | Deactivate () |
void | Deselect (bool resourcesToo) |
UIPartActionItem | GetControl (System.Type uiControlType) |
UIPartActionFieldItem | GetFieldControl (System.Type uiControlType) |
UIPartActionWindow | GetItem (Part part, bool includeSymmetryCounterparts=true) |
bool | InventoryAndCargoPartExist () |
Checks for null references for the current inventory and cargo part. More... | |
bool | ItemListContains (Part part, bool includeSymmetryCounterparts) |
bool | ItemListContainsCounterparts (Part part) |
UIPartActionWindow | ItemListGet (Part part) |
void | SetupResourceTransfer (UIPartActionResourceTransfer trans) |
void | Show (bool show) |
Hides or shows all the active PAW windows. More... | |
bool | ShowTransfers (PartResource res) |
void | SpawnPartActionWindow (Part part) |
Calls Select Part, and spawns the PartActionWindow More... | |
void | SpawnPartActionWindow (Part part, bool overrideSymmetry) |
Calls Select Part, and spawns the PartActionWindow More... | |
void | UpdateEditor () |
void | UpdateFlight () |
Properties | |
static UIPartActionController | Instance [get, set] |
List< int > | resourcesShown [get] |
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Checks for null references for the current inventory and cargo part.
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Hides or shows all the active PAW windows.
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< test to see if we need to select a part
< check the resources selected
< go through list of stuff and check if things are fine
UIPartActionAeroDisplay UIPartActionController.debugAeroItemPrefab |
UIPartActionRoboticJointDisplay UIPartActionController.debugRoboticJointItemPrefab |
UIPartActionThermalDisplay UIPartActionController.debugThermalItemPrefab |
UIPartActionButton UIPartActionController.eventItemPrefab |
List<UIPartActionFieldItem> UIPartActionController.fieldPrefabs |
UIPartActionFuelFlowOverlay UIPartActionController.fuelFlowOverlayPrefab |
UIPartActionGroup UIPartActionController.groupPrefab |
List<UIPartActionWindow> UIPartActionController.hiddenResourceWindows |
List<UIPartActionWindow> UIPartActionController.hiddenWindows |
UIPartActionControllerInventory UIPartActionController.partInventory |
Part Action Controller inventory reference
UIPartActionResourceEditor UIPartActionController.resourceItemEditorPrefab |
UIPartActionResource UIPartActionController.resourceItemPrefab |
UIPartActionResourcePriority UIPartActionController.resourcePriorityPrefab |
UIPartActionResourceTransfer UIPartActionController.resourceTransferItemPrefab |
UIPartActionWindow UIPartActionController.windowPrefab |
List<UIPartActionWindow> UIPartActionController.windows |
float UIPartActionController.zMin |
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