Enumerator |
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None |
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Out |
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In |
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Both |
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PartResource.PartResource |
( |
Part |
p | ) |
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|
inline |
PartResource.PartResource |
( |
Part |
p, |
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bool |
simulate |
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) |
| |
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inline |
PartResource.PartResource |
( |
PartResource |
res, |
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bool |
simulate |
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) |
| |
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inline |
bool PartResource.CanProvide |
( |
double |
demand | ) |
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|
inline |
bool PartResource.CanProvide |
( |
bool |
pulling | ) |
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inline |
bool PartResource.Flowing |
( |
bool |
pulling | ) |
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|
inline |
string PartResource.GetInfo |
( |
| ) |
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|
inline |
< if the part defines a tweakable setting, go with the one from the node, else go by the default of the resource definition
< if the part defines a visibility setting, go with the one from the node, else go by the default of the resource definition
bool PartResource._flowState |
double PartResource.amount |
bool PartResource.hideFlow = false |
bool PartResource.isTweakable |
bool PartResource.isVisible = true |
double PartResource.maxAmount |
string PartResource.resourceName |
bool PartResource.simulationResource = false |
bool PartResource.flowState |
|
getset |
The documentation for this class was generated from the following file: