Strategies.Effects.CurrencyConverter.CurrencyConverter |
( |
Strategy |
parent, |
|
|
float |
minRate, |
|
|
float |
maxRate, |
|
|
float |
minShare, |
|
|
float |
maxShare, |
|
|
Currency |
input, |
|
|
Currency |
output, |
|
|
TransactionReasons |
affectReasons, |
|
|
string |
effectDescription |
|
) |
| |
|
inline |
Strategies.Effects.CurrencyConverter.CurrencyConverter |
( |
Strategy |
parent | ) |
|
|
inline |
override bool Strategies.Effects.CurrencyConverter.CanActivate |
( |
ref string |
reason | ) |
|
|
inlinevirtual |
override string Strategies.Effects.CurrencyConverter.GetDescription |
( |
| ) |
|
|
inlineprotectedvirtual |
Description of this effect as set by designer of the GameBuffEffect Can be overridden by the parent GameBuff if required
Reimplemented from Strategies.StrategyEffect.
override void Strategies.Effects.CurrencyConverter.OnLoadFromConfig |
( |
ConfigNode |
node | ) |
|
|
inlineprotectedvirtual |
override void Strategies.Effects.CurrencyConverter.OnRegister |
( |
| ) |
|
|
inlineprotectedvirtual |
override void Strategies.Effects.CurrencyConverter.OnUnregister |
( |
| ) |
|
|
inlineprotectedvirtual |
The documentation for this class was generated from the following file: