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| ISectMarker (OrbitTargeter orbitTargeter, int num, bool target, Orbit patch) |
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void | Update (Vector3d pos, double separation, double relSpeed, double angle, double UT, bool visible) |
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void | Update (Vector3d pos, Vector3d pos2, bool visible, bool lineOk) |
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void | DestroyLine () |
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void | DottedLineUpdate (ref VectorLine line, Vector3d N, Vector3d N2, string name, Color color) |
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void | DrawLine (bool draw3d) |
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| Marker (OrbitTargeter orbitTargeter, string name, Color color, int pixelSize) |
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| Marker (OrbitTargeter orbitTargeter, string name, Orbit patch, MapObject.ObjectType otype, Color color, int pixelSize) |
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void | NodeUpdate () |
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void | Terminate () |
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void | Update (bool visible, bool lineOk) |
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OrbitTargeter.ISectMarker.ISectMarker |
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OrbitTargeter |
orbitTargeter, |
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int |
num, |
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bool |
target, |
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Orbit |
patch |
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) |
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inline |
void OrbitTargeter.ISectMarker.Update |
( |
Vector3d |
pos, |
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double |
separation, |
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double |
relSpeed, |
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double |
angle, |
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double |
UT, |
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bool |
visible |
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) |
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inline |
void OrbitTargeter.ISectMarker.Update |
( |
Vector3d |
pos, |
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Vector3d |
pos2, |
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bool |
visible, |
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bool |
lineOk |
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) |
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inline |
double OrbitTargeter.ISectMarker.angle |
int OrbitTargeter.ISectMarker.num |
double OrbitTargeter.ISectMarker.relSpeed |
double OrbitTargeter.ISectMarker.separation |
bool OrbitTargeter.ISectMarker.target |
double OrbitTargeter.ISectMarker.UT |
The documentation for this class was generated from the following file: