Kerbal Space Program
1.12.4
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Public Member Functions | |
virtual KerbalAnimationState[] | GetAllAnimations () |
virtual void | Start (KerbalEVA evaController) |
virtual void | SyncAnimationLayers () |
Protected Member Functions | |
virtual void | setupAnimation (string astName, KerbalAnimationState kas) |
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inlinevirtual |
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inlineprotectedvirtual |
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inlinevirtual |
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inlinevirtual |
KerbalAnimationState KerbalAnimationManager.chuteIdle |
KerbalAnimationState KerbalAnimationManager.chuteLeanBackward |
KerbalAnimationState KerbalAnimationManager.chuteLeanForward |
KerbalAnimationState KerbalAnimationManager.chuteLeanLeft |
KerbalAnimationState KerbalAnimationManager.chuteLeanRight |
KerbalAnimationState KerbalAnimationManager.clamber |
KerbalAnimationState KerbalAnimationManager.controlpanel_a |
KerbalAnimationState KerbalAnimationManager.controlpanel_b |
KerbalAnimationState KerbalAnimationManager.controlpanel_c |
List<KerbalAnimationState> KerbalAnimationManager.controlPanelAnims = new List<KerbalAnimationState>() |
int KerbalAnimationManager.controlPanelAnimSelector |
KerbalEVA KerbalAnimationManager.evaController |
KerbalAnimationState KerbalAnimationManager.flagPlant |
KerbalAnimationState KerbalAnimationManager.idle |
KerbalAnimationState KerbalAnimationManager.idle_a |
KerbalAnimationState KerbalAnimationManager.idle_b |
KerbalAnimationState KerbalAnimationManager.idle_c |
KerbalAnimationState KerbalAnimationManager.idle_d |
KerbalAnimationState KerbalAnimationManager.idle_f |
KerbalAnimationState KerbalAnimationManager.idle_g |
KerbalAnimationState KerbalAnimationManager.idle_i |
KerbalAnimationState KerbalAnimationManager.JumpFwdEnd |
KerbalAnimationState KerbalAnimationManager.JumpFwdStart |
KerbalAnimationState KerbalAnimationManager.JumpStillEnd |
KerbalAnimationState KerbalAnimationManager.JumpStillStart |
KerbalAnimationState KerbalAnimationManager.ladderClimb |
KerbalAnimationState KerbalAnimationManager.ladderDescend |
KerbalAnimationState KerbalAnimationManager.ladderGrabGrounded |
KerbalAnimationState KerbalAnimationManager.ladderGrabSuspended |
KerbalAnimationState KerbalAnimationManager.ladderIdle |
KerbalAnimationState KerbalAnimationManager.ladderLeanBack |
KerbalAnimationState KerbalAnimationManager.ladderLeanFwd |
KerbalAnimationState KerbalAnimationManager.ladderLeanLeft |
KerbalAnimationState KerbalAnimationManager.ladderLeanRight |
KerbalAnimationState KerbalAnimationManager.ladderPushOff |
KerbalAnimationState KerbalAnimationManager.ladderRelease |
KerbalAnimationState KerbalAnimationManager.packExtend |
KerbalAnimationState KerbalAnimationManager.packStow |
KerbalAnimationState KerbalAnimationManager.playingGolf |
Animation when the Kerbal plays golf
List<KerbalAnimationState> KerbalAnimationManager.RandomIdleAnims = new List<KerbalAnimationState>() |
KerbalAnimationState KerbalAnimationManager.rockSample |
KerbalAnimationState KerbalAnimationManager.run |
KerbalAnimationState KerbalAnimationManager.seatIdle |
KerbalAnimationState KerbalAnimationManager.smashBanana |
Animation when the Kerbal smashes bananas
KerbalAnimationState KerbalAnimationManager.spinWingnut |
Animation when the Kerbal spins the wingnut while suspended in space
KerbalAnimationState KerbalAnimationManager.standUpFaceDown |
KerbalAnimationState KerbalAnimationManager.standUpFaceUp |
KerbalAnimationState KerbalAnimationManager.strafeLeft |
KerbalAnimationState KerbalAnimationManager.strafeRight |
KerbalAnimationState KerbalAnimationManager.suspendedIdle |
KerbalAnimationState KerbalAnimationManager.swimFwd |
KerbalAnimationState KerbalAnimationManager.swimIdle |
KerbalAnimationState KerbalAnimationManager.swimUpFaceDown |
KerbalAnimationState KerbalAnimationManager.swimUpFaceUp |
int [] KerbalAnimationManager.syncLayers |
KerbalAnimationState KerbalAnimationManager.turnLeft |
KerbalAnimationState KerbalAnimationManager.turnRight |
KerbalAnimationState KerbalAnimationManager.walkBack |
KerbalAnimationState KerbalAnimationManager.walkFwd |
KerbalAnimationState KerbalAnimationManager.walkLowGee |
KerbalAnimationState KerbalAnimationManager.walkLowGeeLeft |
KerbalAnimationState KerbalAnimationManager.walkLowGeeRight |
KerbalAnimationState KerbalAnimationManager.walkLowGeeSuspendedLeft |
KerbalAnimationState KerbalAnimationManager.walkLowGeeSuspendedRight |
KerbalAnimationState KerbalAnimationManager.weld |
Animation when the Kerbal is welding
KerbalAnimationState KerbalAnimationManager.weld_aim_down |
Animation when the Kerbal aims the welding down
KerbalAnimationState KerbalAnimationManager.weld_aim_up |
Animation when the Kerbal aims the welding up
KerbalAnimationState KerbalAnimationManager.weldGunDraw |
Animation when the Kerbal enters Construction Mode and draws the gun out
KerbalAnimationState KerbalAnimationManager.weldGunLift |
Animation when the Kerbal enters Construction Mode, so it lifts its arm so the weld gun doesnt clip the ground
KerbalAnimationState KerbalAnimationManager.weldGunPutAway |
Animation when the Kerbal leaves Construction Mode and puts the gun away
KerbalAnimationState KerbalAnimationManager.weldSuspended |
Animation when the Kerbal welds while suspended in space