Enumerator |
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BAILED_OUT |
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DEAD |
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NO_SIGNAL |
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ALIVE |
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virtual void Kerbal.Awake |
( |
| ) |
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inlineprotectedvirtual |
virtual void Kerbal.CameraOverlayUpdate |
( |
| ) |
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inlineprotectedvirtual |
virtual void Kerbal.CheckEVAUnlocked |
( |
| ) |
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inlineprotectedvirtual |
virtual void Kerbal.die |
( |
| ) |
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inlinevirtual |
virtual void Kerbal.IVADisable |
( |
bool |
setIVAMode = true | ) |
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inlinevirtual |
virtual void Kerbal.IVAEnable |
( |
bool |
setIVAMode = true | ) |
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inlinevirtual |
virtual void Kerbal.kerbalAvatarUpdate |
( |
| ) |
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inlineprotectedvirtual |
virtual IEnumerator Kerbal.kerbalAvatarUpdateCycle |
( |
| ) |
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inlineprotectedvirtual |
virtual void Kerbal.kerbalSeatCamUpdate |
( |
Camera |
seatCamera | ) |
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inlineprotectedvirtual |
virtual void Kerbal.OnDestroy |
( |
| ) |
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inlineprotectedvirtual |
virtual void Kerbal.SetupCache |
( |
| ) |
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inlineprotectedvirtual |
virtual void Kerbal.SetupKerbalModel |
( |
| ) |
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inlineprotectedvirtual |
virtual void Kerbal.SetVisibleInPortrait |
( |
bool |
visible | ) |
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inlinevirtual |
virtual void Kerbal.ShowHelmet |
( |
bool |
show | ) |
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inlinevirtual |
virtual void Kerbal.Start |
( |
| ) |
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inlinevirtual |
Animator [] Kerbal.animators |
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protected |
RenderTexture Kerbal.avatarTexture |
float Kerbal.camBobAmount = 10f |
Transform Kerbal.camPivot |
bool Kerbal.capturedInitial = false |
string Kerbal.crewMemberName |
bool Kerbal.EVAisUnlocked |
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protected |
Vector3 Kerbal.eyeInitialPos |
Transform Kerbal.eyeTransform |
Renderer [] Kerbal.headRenderers |
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protected |
Transform Kerbal.headTransform |
Transform Kerbal.helmetTransform |
used for removing things during IVA
A handle to the part that contains this Kerbal
bool Kerbal.ivaMode = false |
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protected |
bool Kerbal.randomizeOnStartup = true |
float Kerbal.staticOverlayDuration = 3f |
Texture2D Kerbal.textureStandard |
Renderer [] Kerbal.textureTargets |
Texture2D Kerbal.textureVeteran |
for turning off things with seat remove helmets
Coroutine Kerbal.updateCoroutine |
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protected |
float Kerbal.updateInterval |
WaitForSeconds Kerbal.updIntervalYield |
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protected |
bool Kerbal.visibleInPortrait |
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protected |
Animator [] Kerbal.Animators |
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get |
Renderer [] Kerbal.HeadRenderers |
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get |
A handle to the vessel containing this Kerbal
The documentation for this class was generated from the following file: