Experience.ExperienceEffect.ExperienceEffect |
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ExperienceTrait |
parent, |
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float[] |
modifiers |
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inline |
Experience.ExperienceEffect.ExperienceEffect |
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ExperienceTrait |
parent, |
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int |
level |
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inline |
virtual float Experience.ExperienceEffect.GetDefaultValue |
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inlineprotectedvirtual |
Reimplemented in Experience.Effects.AutopilotSkill, Experience.Effects.RepairSkill, Experience.Effects.FailureRepairSkill, Experience.Effects.DeployedScienceExpSkill, Experience.Effects.DeployedSciencePowerSkill, Experience.Effects.GeeForceTolerance, Experience.Effects.MaxThrottle, Experience.Effects.ConverterSkill, Experience.Effects.DrillSkill, Experience.Effects.EnginePower, Experience.Effects.ExternalExperimentSkill, Experience.Effects.FuelUsage, Experience.Effects.FullVesselControlSkill, Experience.Effects.HeatProduction, Experience.Effects.PartScienceReturn, Experience.Effects.ScienceResetSkill, Experience.Effects.VesselScienceReturn, Experience.Effects.ScienceSkill, and Experience.Effects.SpecialExperimentSkill.
virtual string Experience.ExperienceEffect.GetDescription |
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inlineprotectedvirtual |
Description of this effect as set by designer of the GameBuffEffect Can be overridden by the parent GameBuff if required
Reimplemented in Experience.Effects.AutopilotSkill, Experience.Effects.RepairSkill, Experience.Effects.FailureRepairSkill, Experience.Effects.DeployedScienceExpSkill, Experience.Effects.DeployedSciencePowerSkill, Experience.Effects.GeeForceTolerance, Experience.Effects.MaxThrottle, Experience.Effects.ConverterSkill, Experience.Effects.DrillSkill, Experience.Effects.EnginePower, Experience.Effects.ExternalExperimentSkill, Experience.Effects.FuelUsage, Experience.Effects.FullVesselControlSkill, Experience.Effects.HeatProduction, Experience.Effects.PartScienceReturn, Experience.Effects.ScienceResetSkill, Experience.Effects.VesselScienceReturn, Experience.Effects.ScienceSkill, and Experience.Effects.SpecialExperimentSkill.
void Experience.ExperienceEffect.LoadFromConfig |
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ConfigNode |
node | ) |
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inline |
virtual void Experience.ExperienceEffect.OnLoadFromConfig |
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ConfigNode |
node | ) |
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inlineprotectedvirtual |
virtual void Experience.ExperienceEffect.OnRegister |
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Part |
part | ) |
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inlineprotectedvirtual |
Reimplemented in Experience.Effects.AutopilotSkill, Experience.Effects.RepairSkill, Experience.Effects.FailureRepairSkill, Experience.Effects.MaxThrottle, Experience.Effects.EnginePower, Experience.Effects.FuelUsage, Experience.Effects.HeatProduction, Experience.Effects.PartScienceReturn, Experience.Effects.VesselScienceReturn, Experience.Effects.ScienceSkill, and Experience.Effects.EVAChuteSkill.
virtual void Experience.ExperienceEffect.OnUnregister |
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Part |
part | ) |
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inlineprotectedvirtual |
Reimplemented in Experience.Effects.AutopilotSkill, Experience.Effects.RepairSkill, Experience.Effects.FailureRepairSkill, Experience.Effects.MaxThrottle, Experience.Effects.EnginePower, Experience.Effects.FuelUsage, Experience.Effects.HeatProduction, Experience.Effects.PartScienceReturn, Experience.Effects.VesselScienceReturn, Experience.Effects.ScienceSkill, and Experience.Effects.EVAChuteSkill.
void Experience.ExperienceEffect.Register |
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Part |
part | ) |
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inline |
If active, registers itself in GameEvents.Buffs
void Experience.ExperienceEffect.Unregister |
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Part |
part | ) |
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inline |
Removes itself from all events
string Experience.ExperienceEffect.Description |
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get |
int Experience.ExperienceEffect.Level |
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get |
float [] Experience.ExperienceEffect.LevelModifiers |
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get |
string Experience.ExperienceEffect.Name |
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get |
The effect class name. Cached to save garbage
Parent category that this effect is attached to
The documentation for this class was generated from the following file: