Kerbal Space Program  1.12.4
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DialogGUIButton Member List

This is the complete list of members for DialogGUIButton, including all inherited members.

AddChild(DialogGUIBase child)DialogGUIBaseinline
AddChildren(DialogGUIBase[] c)DialogGUIBaseinline
childrenDialogGUIBase
Create(ref Stack< Transform > layouts, UISkinDef skin)DialogGUIButtoninlinevirtual
DialogGUIBase(params DialogGUIBase[] list)DialogGUIBaseinline
DialogGUIButton(string optionText, Callback onSelected)DialogGUIButtoninline
DialogGUIButton(string optionText, Callback onSelected, bool dismissOnSelect)DialogGUIButtoninline
DialogGUIButton(string optionText, Callback onSelected, float w, float h, bool dismissOnSelect, UIStyle style)DialogGUIButtoninline
DialogGUIButton(string optionText, Callback onSelected, float w, float h, bool dismissOnSelect, params DialogGUIBase[] options)DialogGUIButtoninline
DialogGUIButton(Func< string > getString, Callback onSelected, float w, float h, bool dismissOnSelect, params DialogGUIBase[] options)DialogGUIButtoninline
DialogGUIButton(Func< string > getString, Callback onSelected, Func< bool > EnabledCondition, float w, float h, bool dismissOnSelect, params DialogGUIBase[] options)DialogGUIButtoninline
DialogGUIButton(string optionText, Callback onSelected, Func< bool > EnabledCondition, bool dismissOnSelect)DialogGUIButtoninline
DialogGUIButton(string optionText, Callback onSelected, Func< bool > EnabledCondition, float w, float h, bool dismissOnSelect, UIStyle style=null)DialogGUIButtoninline
DialogGUIButton(Func< string > getString, Callback onSelected, Func< bool > EnabledCondition, float w, float h, bool dismissOnSelect, UIStyle style)DialogGUIButtoninline
DialogGUIButton(UnityEngine.Sprite image, Callback onSelected, float w, float h, bool dismissOnSelect=false)DialogGUIButtoninline
DialogGUIButton(UnityEngine.Sprite image, string text, Callback onSelected, float w, float h, bool dismissOnSelect=false)DialogGUIButtoninline
dirtyDialogGUIBaseprotected
DirtyDialogGUIBase
DismissOnSelectDialogGUIButton
flexibleHeightDialogGUIBase
GetStringDialogGUIButton
GetTextObject()DialogGUIBaseinlineprotectedvirtual
guiStyleDialogGUIBase
heightDialogGUIBase
imageDialogGUIButton
lastEnabledStateDialogGUIBaseprotected
lastInteractibleStateDialogGUIBaseprotected
OnFixedUpdateDialogGUIBase
OnLateUpdateDialogGUIBase
onOptionSelectedDialogGUIButton
OnRenderObjectDialogGUIBase
OnResizeDialogGUIBase
OnUpdateDialogGUIBase
OptionEnabledConditionDialogGUIBase
OptionInteractableConditionDialogGUIBase
OptionSelected()DialogGUIButtoninlinevirtual
OptionTextDialogGUIBase
positionDialogGUIBase
Resize()DialogGUIButtoninlinevirtual
SelectFirstItem(DialogGUIBase[] items)DialogGUIBaseinlinestatic
SetOptionText(string text)DialogGUIBaseinline
SetUpTextObject(TMPro.TextMeshProUGUI text, string value, UIStyle style, UISkinDef skin, bool ignoreStyleColor=false)DialogGUIBaseinlinestatic
SetupTransformAndLayout()DialogGUIBaseinlineprotected
sizeDialogGUIBase
textLabelOptionsDialogGUIButton
tintDialogGUIBase
tooltipTextDialogGUIBase
uiItemDialogGUIBase
Update()DialogGUIButtoninlinevirtual
useColorDialogGUIBase
widthDialogGUIBase