|
static double | Angle (Vector2d from, Vector2d to) |
|
static Vector2d | ClampMagnitude (Vector2d vector, double maxLength) |
|
static double | Distance (Vector2d a, Vector2d b) |
|
static double | Dot (Vector2d lhs, Vector2d rhs) |
|
static Vector2d | Lerp (Vector2d from, Vector2d to, double t) |
|
static Vector2d | Max (Vector2d lhs, Vector2d rhs) |
|
static Vector2d | Min (Vector2d lhs, Vector2d rhs) |
|
static Vector2d | MoveTowards (Vector2d current, Vector2d target, double maxDistanceDelta) |
|
static implicit | operator Vector2d (Vector3 v) |
|
static implicit | operator Vector3d (Vector2d v) |
|
static bool | operator!= (Vector2d lhs, Vector2d rhs) |
|
static Vector2d | operator* (Vector2d a, double d) |
|
static Vector2d | operator* (double d, Vector2d a) |
|
static Vector2d | operator+ (Vector2d a, Vector2d b) |
|
static Vector2d | operator- (Vector2d a, Vector2d b) |
|
static Vector2d | operator- (Vector2d a) |
|
static Vector2d | operator/ (Vector2d a, double d) |
|
static bool | operator== (Vector2d lhs, Vector2d rhs) |
|
static Vector2d | Scale (Vector2d a, Vector2d b) |
|
static double | SqrMagnitude (Vector2d a) |
|
UnityEngine.Vector2d.Vector2d |
( |
double |
x, |
|
|
double |
y |
|
) |
| |
|
inline |
static Vector2d UnityEngine.Vector2d.ClampMagnitude |
( |
Vector2d |
vector, |
|
|
double |
maxLength |
|
) |
| |
|
inlinestatic |
override bool UnityEngine.Vector2d.Equals |
( |
object |
other | ) |
|
|
inline |
override int UnityEngine.Vector2d.GetHashCode |
( |
| ) |
|
|
inline |
void UnityEngine.Vector2d.Normalize |
( |
| ) |
|
|
inline |
static implicit UnityEngine.Vector2d.operator Vector2d |
( |
Vector3 |
v | ) |
|
|
inlinestatic |
void UnityEngine.Vector2d.Scale |
( |
Vector2d |
scale | ) |
|
|
inline |
static double UnityEngine.Vector2d.SqrMagnitude |
( |
Vector2d |
a | ) |
|
|
inlinestatic |
double UnityEngine.Vector2d.SqrMagnitude |
( |
| ) |
|
|
inline |
override string UnityEngine.Vector2d.ToString |
( |
| ) |
|
|
inline |
string UnityEngine.Vector2d.ToString |
( |
string |
format | ) |
|
|
inline |
double UnityEngine.Vector2d.x |
double UnityEngine.Vector2d.y |
double UnityEngine.Vector2d.magnitude |
|
get |
Vector2d UnityEngine.Vector2d.normalized |
|
get |
double UnityEngine.Vector2d.sqrMagnitude |
|
get |
double UnityEngine.Vector2d.this[int index] |
|
getset |
The documentation for this struct was generated from the following file:
- KSP/Assets/Scripts/Util Scripts/KSPUtil/Data Types/Vector2d.cs