Kerbal Space Program  1.12.4
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Classes | Enumerations
Package Expansions.Missions.Actions

Classes

class  ActionCreateAsteroid
 This node will Spawn an asteroid in the game. It will be set Landed or in Orbit depending on its own settings. More...
 
class  ActionCreateComet
 This node will Spawn a comet in the game. It will be set Landed or in Orbit depending on its own settings. More...
 
class  ActionCreateFlag
 
class  ActionCreateKerbal
 
class  ActionCreateLaunchSite
 This node will Spawn a LaunchSite in the game. It must be docked to the start node in the mission or it does nothing. It does not Fire as per the other Action Modules. Rather the MissionSystem will call the Methods in this class to add/remove the launchsite as appropriate. More...
 
class  ActionCreateVessel
 This node will Spawn a vessel in the game. If the vessel situation asks for the player to build it, it will change the scene to the editor and after building it, it will spawn it in the defined position. The vessel will be instantiated once the craft file is defined. In the case that the player builds the vessel, after creating it in the editor, the craft file reference will linked to this vessel situation which will allow when fire again, to spawn the vessel. More...
 
class  ActionDialogMessage
 
class  ActionMessage
 
class  ActionMissionScore
 Perform an Action on the Mission Score to adjust the score. More...
 
class  ActionModifierFunds
 
class  ActionModifierScore
 Perform an Action on the Mission Score to modify the score. More...
 
class  ActionPartExplode
 Perform an Action on a Part to make it explode. More...
 
class  ActionPartFailure
 Perform an Action on a Part to add some adjusters. More...
 
class  ActionPartRepair
 Perform an Action on a Part to remove some adjusters. More...
 
class  ActionPartResourceAmount
 Perform an Action on the Active Vessel to adjust Resource Levels. More...
 
class  ActionPartResourceDrain
 Perform an Action on a Part to drain a resource from it over time. More...
 
class  ActionSetCamera
 
class  ActionVessel
 Action Vessel is a base class for any other Action that involves a single vessel as a target. It can have an optional vesselID on its parameters, if its not defined it will use the active vessel as the target. More...
 
class  ActionVesselActionGroup
 Action that triggers an action group on the current vessel. More...
 
class  ActionVesselExplode
 
class  ActionVesselStage
 Action that activates the next stage on the current vesel. More...
 

Enumerations

enum  FundsModifierType {
  FundsModifierType.Add, FundsModifierType.Multiply, FundsModifierType.Divide, FundsModifierType.Substract,
  FundsModifierType.Set
}
 

Enumeration Type Documentation

Enumerator
Add 
Multiply 
Divide 
Substract 
Set