void IThumbnailSetup.AssumeSnapshotPosition |
( |
UnityEngine.GameObject |
icon, |
|
|
ProtoPartSnapshot |
protoPart |
|
) |
| |
When called the module should set it's model position/setup to match the part icon in the editor toolbox
- Parameters
-
icon | The PartIcon object. |
flagURL | The Game DB URL for the flag, if any. |
When called will return a thumb name file name suffix to apply. (EG: flag URL for a flag part).
- Returns
Implemented in FlagDecalBackground.
The documentation for this interface was generated from the following file: