Vector3 VehiclePhysics.Inertia.Settings.chassisDimensions = new Vector3(1.5f, 0.5f, 4.0f) |
float VehiclePhysics.Inertia.Settings.inertiaBias = 0.0f |
Collider [] VehiclePhysics.Inertia.Settings.inertiaColliders = new Collider[0] |
Vector3 VehiclePhysics.Inertia.Settings.inertiaTensor = new Vector3(2000.0f, 2200.0f, 400.0f) |
Vector3 VehiclePhysics.Inertia.Settings.inertiaTensorRotation = Vector3.zero |
Mode VehiclePhysics.Inertia.Settings.mode = Mode.Default |
The documentation for this class was generated from the following file:
- KSP/Assets/Packages/VehiclePhysicsPro/Core/Vehicle Physics core/Blocks/Helpers/Inertia.cs