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override void | Reset (Transform self, Transform target) |
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override void | SetTargetConfig (VPCameraTarget targetConfig) |
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override void | Update (Transform self, Transform target, float deltaTime) |
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virtual void | Initialize (Transform self) |
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virtual void | OnDisable (Transform self) |
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virtual void | OnEnable (Transform self) |
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virtual void | SetPose (Transform self, Vector3 position, Quaternion rotation) |
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override void VehiclePhysics.CameraSmoothFollow.Reset |
( |
Transform |
self, |
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Transform |
target |
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) |
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inlinevirtual |
override void VehiclePhysics.CameraSmoothFollow.SetTargetConfig |
( |
VPCameraTarget |
targetConfig | ) |
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inlinevirtual |
override void VehiclePhysics.CameraSmoothFollow.Update |
( |
Transform |
self, |
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Transform |
target, |
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float |
deltaTime |
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) |
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inlinevirtual |
float VehiclePhysics.CameraSmoothFollow.distance = 10.0f |
bool VehiclePhysics.CameraSmoothFollow.followVelocity = true |
float VehiclePhysics.CameraSmoothFollow.height = 5.0f |
float VehiclePhysics.CameraSmoothFollow.heightDamping = 2.0f |
float VehiclePhysics.CameraSmoothFollow.heightMultiplier = 0.5f |
float VehiclePhysics.CameraSmoothFollow.rotationDamping = 3.0f |
float VehiclePhysics.CameraSmoothFollow.velocityDamping = 5.0f |
The documentation for this class was generated from the following file:
- KSP/Assets/Packages/VehiclePhysicsPro/Core/Vehicle Physics core/Components/Camera/CameraModes.cs