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override void | Initialize (Transform self) |
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override void | OnDisable (Transform self) |
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override void | OnEnable (Transform self) |
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override void | SetPose (Transform self, Vector3 position, Quaternion rotation) |
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override void | Update (Transform self, Transform target, float deltaTime) |
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virtual void | Reset (Transform self, Transform target) |
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virtual void | SetTargetConfig (VPCameraTarget targetConfig) |
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override void VehiclePhysics.CameraFree.Initialize |
( |
Transform |
self | ) |
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inlinevirtual |
override void VehiclePhysics.CameraFree.OnDisable |
( |
Transform |
self | ) |
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inlinevirtual |
override void VehiclePhysics.CameraFree.OnEnable |
( |
Transform |
self | ) |
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inlinevirtual |
override void VehiclePhysics.CameraFree.SetPose |
( |
Transform |
self, |
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Vector3 |
position, |
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Quaternion |
rotation |
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) |
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inlinevirtual |
override void VehiclePhysics.CameraFree.Update |
( |
Transform |
self, |
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Transform |
target, |
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float |
deltaTime |
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) |
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inlinevirtual |
bool VehiclePhysics.CameraFree.adjustFov = true |
bool VehiclePhysics.CameraFree.adjustNearPlane = false |
float VehiclePhysics.CameraFree.damping = 4.0f |
bool VehiclePhysics.CameraFree.enableMovement = false |
string VehiclePhysics.CameraFree.forwardAxis = "" |
string VehiclePhysics.CameraFree.fovAxis = "Mouse ScrollWheel" |
float VehiclePhysics.CameraFree.fovDamping = 4.0f |
float VehiclePhysics.CameraFree.fovSpeed = 20.0f |
string VehiclePhysics.CameraFree.horizontalAxis = "Mouse X" |
float VehiclePhysics.CameraFree.horizontalSpeed = 4f |
float VehiclePhysics.CameraFree.maxFov = 60.0f |
float VehiclePhysics.CameraFree.maxVerticalAngle = 60.0f |
float VehiclePhysics.CameraFree.minFov = 10.0f |
float VehiclePhysics.CameraFree.minVerticalAngle = -60.0f |
float VehiclePhysics.CameraFree.movementDamping = 5.0f |
float VehiclePhysics.CameraFree.movementSpeed = 2.0f |
float VehiclePhysics.CameraFree.nearPlaneAtMinFov = 1.5f |
string VehiclePhysics.CameraFree.sidewaysAxis = "" |
string VehiclePhysics.CameraFree.upwardsAxis = "" |
string VehiclePhysics.CameraFree.verticalAxis = "Mouse Y" |
float VehiclePhysics.CameraFree.verticalSpeed = 2f |
The documentation for this class was generated from the following file:
- KSP/Assets/Packages/VehiclePhysicsPro/Core/Vehicle Physics core/Components/Camera/CameraModes.cs