Kerbal Space Program  1.12.4
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UIPartActionFloatRange Class Reference
Inheritance diagram for UIPartActionFloatRange:
UIPartActionFieldItem UIPartActionItem

Public Member Functions

override void Setup (UIPartActionWindow window, Part part, PartModule partModule, UI_Scene scene, UI_Control control, BaseField field)
 
override void UpdateItem ()
 
- Public Member Functions inherited from UIPartActionFieldItem
bool CheckInRange ()
 Checks if the field is within range from the active vessel. More...
 
override bool IsItemValid ()
 
- Public Member Functions inherited from UIPartActionItem
virtual void AddInputFieldLock (string val)
 
virtual void RemoveInputfieldLock ()
 
void SetupItem (UIPartActionWindow window, Part part, PartModule partModule, UI_Scene scene, UI_Control control)
 

Public Attributes

TMPro.TextMeshProUGUI fieldAmount
 
TMPro.TextMeshProUGUI fieldName
 
TMPro.TextMeshProUGUI fieldNameNumeric
 
TMPro.TMP_InputField inputField
 
GameObject numericContainer
 
Slider slider
 
GameObject sliderBackground
 

Properties

UI_FloatRange progBarControl [get]
 
- Properties inherited from UIPartActionFieldItem
BaseField Field [get]
 
object Host [get]
 
- Properties inherited from UIPartActionItem
UI_Control Control [get]
 
bool IsModule [get]
 
Part Part [get]
 
PartModule PartModule [get]
 
UI_Scene Scene [get]
 
UIPartActionWindow Window [get]
 

Additional Inherited Members

- Protected Member Functions inherited from UIPartActionFieldItem
BaseField GetField (string name)
 
void SetFieldValue (object newValue)
 
bool SetSymCounterpartValue (object value)
 
- Protected Attributes inherited from UIPartActionFieldItem
BaseField field
 
bool isActiveUnfocused
 
float itemRange
 
bool removedIfPinned
 
- Protected Attributes inherited from UIPartActionItem
UI_Control control
 
bool isModule
 
Part part
 
PartModule partModule
 
UI_Scene scene
 
UIPartActionWindow window
 

Member Function Documentation

override void UIPartActionFloatRange.Setup ( UIPartActionWindow  window,
Part  part,
PartModule  partModule,
UI_Scene  scene,
UI_Control  control,
BaseField  field 
)
inlinevirtual

Reimplemented from UIPartActionFieldItem.

override void UIPartActionFloatRange.UpdateItem ( )
inlinevirtual

Reimplemented from UIPartActionItem.

Member Data Documentation

TMPro.TextMeshProUGUI UIPartActionFloatRange.fieldAmount
TMPro.TextMeshProUGUI UIPartActionFloatRange.fieldName
TMPro.TextMeshProUGUI UIPartActionFloatRange.fieldNameNumeric
TMPro.TMP_InputField UIPartActionFloatRange.inputField
GameObject UIPartActionFloatRange.numericContainer
Slider UIPartActionFloatRange.slider
GameObject UIPartActionFloatRange.sliderBackground

Property Documentation

UI_FloatRange UIPartActionFloatRange.progBarControl
getprotected

The documentation for this class was generated from the following file: