Kerbal Space Program
1.12.4
|
This class is the base data class for a Maneuver Transfer. More...
Public Types | |
enum | ManeuverCalculationState { ManeuverCalculationState.waiting, ManeuverCalculationState.calculating, ManeuverCalculationState.failed, ManeuverCalculationState.complete } |
The state that a TransferData instance can be in. More... | |
Public Member Functions | |
abstract string | GetAlarmDescription () |
Gets the text to use for description for an alarm created by the manuever tool More... | |
abstract string | GetAlarmTitle () |
Gets the text to use for title for an alarm created by the manuever tool More... | |
abstract bool | IsAnyDropdownOpen (AppUIInputPanel panel) |
This should return true or false if any dropdown is open in the UI. More... | |
TransferDataBase (Callback dataChangedCallback, Callback< ManeuverCalculationState, int > calculationStateChangedCallback) | |
Public Member Functions inherited from KSP.UI.AppUI_Data | |
void | Load (ConfigNode node) |
virtual void | OnLoad (ConfigNode node) |
IConfigNode hook for the Load routine More... | |
virtual void | OnSave (ConfigNode node) |
void | Save (ConfigNode node) |
virtual void | UIInputPanelDataChanged () |
Called when the input fields are set and can be overridden directly in the data class to catch these there More... | |
virtual void | UIInputPanelUpdate () |
Method called by the AppUIInputPanel in Update when the class is shown in a panel More... | |
Public Attributes | |
int | calculationPercentage = 0 |
This is used to store the current calculation percentage when calculations are running for a transfer type. It will be reflected into the Maneuver planner UI automatically when the CalculationState is changed and so should be set before changing CalculationState. More... | |
Callback < ManeuverCalculationState, int > | calculationStateChangedCallback |
This callback will be called whenever the CalculationState value is changed. ManeuverCalculationState is the new state value and int is the percentage complete. More... | |
ManeuverNode | currentPositionNode |
Will be set to the Maneuver Node that is set in the position dropdown. If the dropdown is set to current orbit then this will be null. More... | |
Callback | dataChangedCallback |
This callback should be called by any transfer type whenever any of the data items are changed in the data class. More... | |
int | positionNodeIdx |
This will be the starting position dropdown value for the transfer. IF it's from the current orbit this value will be 0. IF it's a subsequence maneuver node it will be the maneuver nodes index. More... | |
double | startBurnTime |
The time to start the Transfer Burn. More... | |
Orbit | startingOrbit |
This is the starting Orbit/Patch for our transfer. More... | |
double | startUT |
This is the start UT that the Maths should use. It will be set to 0 if the position dropdown is set to Current Orbit. Otherwise it will be set to the Position dropdowns currently selected maneuver nodes UT. More... | |
Vessel | vessel |
The vessel the Transfer is for. More... | |
Properties | |
ManeuverCalculationState | CalculationState [get, set] |
The state of the TransferData calculations. When updating this value the Maneuver Tool UI will automatically be notified to update the UI. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from KSP.UI.AppUI_Data | |
static List< T > | CreateAppUIDataList< T > (ConfigNode[] nodes) |
static T | CreateInstanceOfAppUIData< T > (ConfigNode node) |
Creates a new part module adjuster, then loads the node information into it. More... | |
static T | CreateInstanceOfAppUIData< T > (string className) |
Creates a new part module adjuster. More... | |
Protected Attributes inherited from KSP.UI.AppUI_Data | |
Callback | onDataChanged |
This class is the base data class for a Maneuver Transfer.
|
inline |
|
pure virtual |
Gets the text to use for description for an alarm created by the manuever tool
Implemented in TransferDataSimple.
|
pure virtual |
Gets the text to use for title for an alarm created by the manuever tool
Implemented in TransferDataSimple.
|
pure virtual |
This should return true or false if any dropdown is open in the UI.
Implemented in TransferDataSimple.
int TransferDataBase.calculationPercentage = 0 |
This is used to store the current calculation percentage when calculations are running for a transfer type. It will be reflected into the Maneuver planner UI automatically when the CalculationState is changed and so should be set before changing CalculationState.
Callback<ManeuverCalculationState, int> TransferDataBase.calculationStateChangedCallback |
This callback will be called whenever the CalculationState value is changed. ManeuverCalculationState is the new state value and int is the percentage complete.
ManeuverNode TransferDataBase.currentPositionNode |
Will be set to the Maneuver Node that is set in the position dropdown. If the dropdown is set to current orbit then this will be null.
Callback TransferDataBase.dataChangedCallback |
This callback should be called by any transfer type whenever any of the data items are changed in the data class.
int TransferDataBase.positionNodeIdx |
This will be the starting position dropdown value for the transfer. IF it's from the current orbit this value will be 0. IF it's a subsequence maneuver node it will be the maneuver nodes index.
double TransferDataBase.startBurnTime |
The time to start the Transfer Burn.
Orbit TransferDataBase.startingOrbit |
This is the starting Orbit/Patch for our transfer.
double TransferDataBase.startUT |
This is the start UT that the Maths should use. It will be set to 0 if the position dropdown is set to Current Orbit. Otherwise it will be set to the Position dropdowns currently selected maneuver nodes UT.
Vessel TransferDataBase.vessel |
The vessel the Transfer is for.
|
getset |
The state of the TransferData calculations. When updating this value the Maneuver Tool UI will automatically be notified to update the UI.