TextureDetails.TextureDetails |
( |
Texture |
tex | ) |
|
|
inline |
void TextureDetails.OnGui |
( |
| ) |
|
|
inline |
TextureFormat TextureDetails.format |
List<GameObject> TextureDetails.FoundInGameObjects = new List<GameObject>() |
List<Object> TextureDetails.FoundInLights = new List<Object>() |
List<Object> TextureDetails.FoundInMaterials = new List<Object>() |
List<Object> TextureDetails.FoundInRenderers = new List<Object>() |
bool TextureDetails.isCubeMap |
int TextureDetails.memSizeBytes |
int TextureDetails.mipMapCount |
Texture TextureDetails.texture |
The documentation for this class was generated from the following file: