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Renderer | Rendrer [get] |
| Gets the Renderer component attached to the gameobject (you did attach one didn't you?) More...
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TextMesh | Text [get] |
| Gets the Text. More...
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MonoBehaviour TextButton3D.GetInstance |
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void TextButton3D.Lock |
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void TextButton3D.OnMouseDown |
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inline |
void TextButton3D.OnMouseDrag |
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inline |
void TextButton3D.OnMouseEnter |
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inline |
void TextButton3D.OnMouseExit |
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inline |
void TextButton3D.OnMouseUp |
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inline |
void TextButton3D.Unlock |
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inline |
Color TextButton3D.normalColor |
Callback TextButton3D.onPressed = (() => { }) |
Callback TextButton3D.onReleased = (() => { }) |
Callback TextButton3D.onTap = (() => { }) |
Renderer TextButton3D.Rendrer |
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get |
Gets the Renderer component attached to the gameobject (you did attach one didn't you?)
TextMesh TextButton3D.Text |
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get |
The documentation for this class was generated from the following file: