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static SurfaceObject | Create (GameObject host, CelestialBody body, int initDelay, KFSMUpdateMode updateMode) |
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static SurfaceObject | Create (GameObject host, CelestialBody body, double latitude, double longitude, double altitude, int initDelay, KFSMUpdateMode updateMode) |
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static SurfaceObject | Create (GameObject host, CelestialBody body, double latitude, double longitude, double altitude, bool grabCoordsAtStart, bool popToSceneRootAtStart, int initDelay, KFSMUpdateMode updateMode) |
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static SurfaceObject SurfaceObject.Create |
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GameObject |
host, |
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CelestialBody |
body, |
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double |
latitude, |
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double |
longitude, |
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double |
altitude, |
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bool |
grabCoordsAtStart, |
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bool |
popToSceneRootAtStart, |
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int |
initDelay, |
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KFSMUpdateMode |
updateMode |
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) |
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inlinestatic |
void SurfaceObject.PopToSceneRoot |
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inline |
void SurfaceObject.ReturnToParent |
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inline |
void SurfaceObject.Terminate |
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inline |
double SurfaceObject.altitude |
bool SurfaceObject.GrabCoordsAtStart |
int SurfaceObject.initDelay |
double SurfaceObject.latitude |
double SurfaceObject.longitude |
bool SurfaceObject.PopToSceneRootAtStart |
bool SurfaceObject.IsPopped |
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get |
The documentation for this class was generated from the following file: