string Steamworks.gameserveritem_t.GetGameDescription |
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string Steamworks.gameserveritem_t.GetGameDir |
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string Steamworks.gameserveritem_t.GetGameTags |
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string Steamworks.gameserveritem_t.GetMap |
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string Steamworks.gameserveritem_t.GetServerName |
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void Steamworks.gameserveritem_t.SetGameDescription |
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string |
desc | ) |
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void Steamworks.gameserveritem_t.SetGameDir |
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string |
dir | ) |
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void Steamworks.gameserveritem_t.SetGameTags |
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string |
tags | ) |
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void Steamworks.gameserveritem_t.SetMap |
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string |
map | ) |
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void Steamworks.gameserveritem_t.SetServerName |
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string |
name | ) |
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bool Steamworks.gameserveritem_t.m_bDoNotRefresh |
server is marked as not responding and should no longer be refreshed
bool Steamworks.gameserveritem_t.m_bHadSuccessfulResponse |
server has responded successfully in the past
bool Steamworks.gameserveritem_t.m_bPassword |
true if this server needs a password to join
bool Steamworks.gameserveritem_t.m_bSecure |
Is this server protected by VAC.
uint Steamworks.gameserveritem_t.m_nAppID |
Steam App ID of this server.
int Steamworks.gameserveritem_t.m_nBotPlayers |
Number of bots (i.e simulated players) on this server.
IP/Query Port/Connection Port for this server.
int Steamworks.gameserveritem_t.m_nMaxPlayers |
Maximum players that can join this server.
int Steamworks.gameserveritem_t.m_nPing |
current ping time in milliseconds
int Steamworks.gameserveritem_t.m_nPlayers |
total number of players currently on the server. INCLUDES BOTS!!
int Steamworks.gameserveritem_t.m_nServerVersion |
server version as reported to Steam
CSteamID Steamworks.gameserveritem_t.m_steamID |
uint Steamworks.gameserveritem_t.m_ulTimeLastPlayed |
time (in unix time) when this server was last played on (for favorite/history servers)
The documentation for this class was generated from the following file: