Vector3 SpaceNavigatorCamera.clampToRadius |
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Vector3 |
rPos | ) |
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inlineprotected |
Vector3 SpaceNavigatorCamera.getNextTranslation |
( |
Transform |
cam, |
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Vector3 |
nextStep, |
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float |
epsilon = 0.0001f |
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) |
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inlineprotected |
void SpaceNavigatorCamera.LateUpdate |
( |
| ) |
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inline |
void SpaceNavigatorCamera.OnCameraRequestControl |
( |
| ) |
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inline |
abstract void SpaceNavigatorCamera.OnCameraUpdate |
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| ) |
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pure virtual |
abstract void SpaceNavigatorCamera.OnCameraWantsControl |
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| ) |
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pure virtual |
abstract void SpaceNavigatorCamera.OnGetControl |
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| ) |
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pure virtual |
Func<bool> SpaceNavigatorCamera.cameraWantsControl |
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protected |
bool SpaceNavigatorCamera.collideWithStuff = true |
bool SpaceNavigatorCamera.HasInputControl |
bool SpaceNavigatorCamera.latchToDisabledCamera |
float SpaceNavigatorCamera.MaxRadius = 1000f |
float SpaceNavigatorCamera.sensLin = 20f |
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protected |
float SpaceNavigatorCamera.sensRot = 30f |
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protected |
float SpaceNavigatorCamera.sharpnessLin = 18f |
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protected |
float SpaceNavigatorCamera.sharpnessRot = 18f |
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protected |
float SpaceNavigatorCamera.standoffRadius = 1f |
float SpaceNavigatorCamera.translateSpeed = 1f |
bool SpaceNavigatorCamera.UseMaxRadius |
The documentation for this class was generated from the following file: