static string ShipTemplate.GetPartId |
( |
ConfigNode |
partNode | ) |
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inlinestatic |
static string ShipTemplate.GetPartName |
( |
ConfigNode |
partNode | ) |
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inlinestatic |
Vector3 ShipTemplate.GetShipSize |
( |
| ) |
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inline |
void ShipTemplate.LoadShip |
( |
string |
filename, |
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ConfigNode |
root |
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) |
| |
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inline |
< Remove from the candidate list any part which is linked to by another
float ShipTemplate.dryCost = 0f |
bool ShipTemplate.duplicatedParts = false |
Duplicated parts will cause the ship to crash and burn on the launchpad.
string ShipTemplate.filename = "" |
float ShipTemplate.fuelCost = 0f |
bool ShipTemplate.isControllable = false |
int ShipTemplate.partCount = 0 |
string ShipTemplate.shipDescription = "" |
string ShipTemplate.shipName = "" |
bool ShipTemplate.shipPartsExperimental = false |
Some parts on the ship are experimental parts.
bool ShipTemplate.shipPartsUnlocked = true |
Some parts on the ship are unusable at the moment.
Vector3 ShipTemplate.shipSize |
int ShipTemplate.shipType = 0 |
int ShipTemplate.stageCount = 0 |
float ShipTemplate.totalCost = 0f |
float ShipTemplate.totalMass = 0f |
The documentation for this class was generated from the following file: