Kerbal Space Program
1.12.4
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Describes a script component attached to a game object More...
Public Member Functions | |
bool | CanSave () |
void | Fix (ScriptOffloadingAssistant.ScriptComponent scRef) |
void | OnSceneLoaded (string sceneName) |
void | Save (ConfigNode node) |
ScriptComponent (GameObject root, GameObject host, MonoBehaviour script, int cIndex) | |
ScriptComponent (ConfigNode node) | |
Public Attributes | |
MonoScript | codeAsset |
string | codeAssetPath |
int | compIndex |
GameObject | host |
int | hostRootIndex |
string | hostUrl |
string | indexPath |
bool | isRefToPrefab |
bool | IsStock |
GameObject | prefab |
string | prefabPath |
string | scene |
MonoBehaviour | script |
string | typeName |
Describes a script component attached to a game object
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< Only prefab refs cache their host refs here. Scene refs wait until their scene is loaded (and cache hosts through OnSceneLoaded)
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MonoScript ScriptOffloadingAssistant.ScriptComponent.codeAsset |
string ScriptOffloadingAssistant.ScriptComponent.codeAssetPath |
int ScriptOffloadingAssistant.ScriptComponent.compIndex |
GameObject ScriptOffloadingAssistant.ScriptComponent.host |
int ScriptOffloadingAssistant.ScriptComponent.hostRootIndex |
string ScriptOffloadingAssistant.ScriptComponent.hostUrl |
string ScriptOffloadingAssistant.ScriptComponent.indexPath |
bool ScriptOffloadingAssistant.ScriptComponent.isRefToPrefab |
bool ScriptOffloadingAssistant.ScriptComponent.IsStock |
GameObject ScriptOffloadingAssistant.ScriptComponent.prefab |
string ScriptOffloadingAssistant.ScriptComponent.prefabPath |
string ScriptOffloadingAssistant.ScriptComponent.scene |
MonoBehaviour ScriptOffloadingAssistant.ScriptComponent.script |
string ScriptOffloadingAssistant.ScriptComponent.typeName |