static void ScaledSpace.AddScaledSpaceObject |
( |
MapObject |
t | ) |
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inlinestatic |
static void ScaledSpace.LocalToScaledSpace |
( |
ref Vector3d |
localSpacePoint | ) |
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inlinestatic |
static void ScaledSpace.LocalToScaledSpace |
( |
List< Vector3 > |
points | ) |
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inlinestatic |
static void ScaledSpace.LocalToScaledSpace |
( |
Vector3d[] |
localSpacePoint, |
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|
List< Vector3 > |
scaledSpacePoint |
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) |
| |
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inlinestatic |
static void ScaledSpace.RemoveScaledSpaceObject |
( |
MapObject |
t | ) |
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inlinestatic |
static void ScaledSpace.Toggle |
( |
CelestialBody |
celestialBody, |
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|
bool |
toggleValue |
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) |
| |
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inlinestatic |
static void ScaledSpace.ToggleAll |
( |
bool |
toggleValue | ) |
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inlinestatic |
Transform ScaledSpace.originTarget |
float ScaledSpace.scaleFactor = 6000f |
float ScaledSpace.InverseScaleFactor |
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staticget |
float ScaledSpace.ScaleFactor |
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staticget |
Transform ScaledSpace.SceneTransform |
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staticget |
The documentation for this class was generated from the following file: