Kerbal Space Program
1.12.4
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Public Member Functions | |
float | AddReputation (float r, TransactionReasons reason) |
Adds the given amount of Reputation. Because Reputation follows a dimishing returns curve approaching extremes, this method will split the given amounts into small 'grains', to ensure the value added properly traces the curve. More... | |
void | addReputation_discrete (float reputation, TransactionReasons reason) |
Unlike AddReputation, this method adds the given amount instantly. Use with caution, may cause values to jump around wildly More... | |
override void | OnAwake () |
override void | OnLoad (ConfigNode node) |
override void | OnSave (ConfigNode node) |
void | SetReputation (float value, TransactionReasons reason) |
Public Member Functions inherited from ScenarioModule | |
void | Load (ConfigNode node) |
void | Save (ConfigNode node) |
Static Public Attributes | |
static Reputation | Instance |
static float | RepRange = 1000f |
Properties | |
static float | CurrentRep [get] |
The current reputation, which ranges from -1000 to 1000 More... | |
float | reputation [get] |
static float | UnitRep [get] |
The current 'unit' reputation. A value from -1 to 1 More... | |
Properties inherited from ScenarioModule | |
int | ClassID [get] |
string | ClassName [get] |
BaseEventList | Events [get] |
BaseFieldList | Fields [get] |
Additional Inherited Members | |
Public Attributes inherited from ScenarioModule | |
ScenarioRunner | runner |
ProtoScenarioModule | snapshot |
List< GameScenes > | targetScenes |
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inline |
Adds the given amount of Reputation. Because Reputation follows a dimishing returns curve approaching extremes, this method will split the given amounts into small 'grains', to ensure the value added properly traces the curve.
reputation | |
reason |
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inline |
Unlike AddReputation, this method adds the given amount instantly. Use with caution, may cause values to jump around wildly
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inlinevirtual |
Reimplemented from ScenarioModule.
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inlinevirtual |
Reimplemented from ScenarioModule.
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inlinevirtual |
Reimplemented from ScenarioModule.
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inline |
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static |
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static |
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staticget |
The current reputation, which ranges from -1000 to 1000
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get |
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staticget |
The current 'unit' reputation. A value from -1 to 1