void ProgMesh.CalculatePM |
( |
Mesh |
mesh | ) |
|
|
inline |
void ProgMesh.UpdateMesh |
( |
float |
ratio | ) |
|
|
inline |
void ProgMesh.UpdateMesh |
( |
int |
numtorender | ) |
|
|
inline |
< note: serious optimization opportunity here,
bool ProgMesh.Calculated =false |
bool ProgMesh.Calculating =false |
Vector3 [] ProgMesh.finalnormals |
int [] ProgMesh.finaltriangles |
Vector3 [] ProgMesh.finalvertices |
int ProgMesh.VerticesTotal =0 |
The documentation for this class was generated from the following file:
- KSP/Assets/Plugins/RuntimeImportLib-Alpha0.4/MeshOperations/ProgMesh.cs