Kerbal Space Program
1.12.4
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Classes | |
struct | CelestialFrame |
Public Member Functions | |
void | UpdateCBs () |
Force an update of the celestial bodies without modifing the current time. More... | |
Static Public Member Functions | |
static bool | FrameIsRotating () |
static double | GetUniversalTime () |
static void | SetUniversalTime (double t) |
static Vector3d | SphericalVector (double lat, double lon) |
Create a Z-up (ie, right-handed) vector pointing in the direction. More... | |
static void | ZupAtT (double UT, CelestialBody body, ref CelestialFrame tempZup) |
Public Attributes | |
CelestialBody | CurrentMainBody |
double | fixedDeltaTime = 0.02 |
CelestialBody | Home |
kerbin More... | |
double | inverseRotAngle |
List< OrbitDriver > | orbits |
bool | pause |
QuaternionD | rotation |
CelestialBody | Sun |
double | time |
double | timeScale = 1f |
Static Public Attributes | |
static Planetarium | fetch |
static CelestialFrame | Zup |
Properties | |
static Vector3d | forward [get] |
static double | InverseRotAngle [get, set] |
static List< OrbitDriver > | Orbits [get] |
static bool | Pause [get] |
static Vector3d | right [get] |
static QuaternionD | Rotation [get, set] |
static double | TimeScale [get, set] |
static Vector3d | up [get] |
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Create a Z-up (ie, right-handed) vector pointing in the direction.
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Force an update of the celestial bodies without modifing the current time.
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inlinestatic |
CelestialBody Planetarium.CurrentMainBody |
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double Planetarium.fixedDeltaTime = 0.02 |
CelestialBody Planetarium.Home |
kerbin
double Planetarium.inverseRotAngle |
List<OrbitDriver> Planetarium.orbits |
bool Planetarium.pause |
QuaternionD Planetarium.rotation |
CelestialBody Planetarium.Sun |
double Planetarium.time |
double Planetarium.timeScale = 1f |
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