Vector2 [] Performance.GetFramePerSecondPoints |
( |
| ) |
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inline |
void Performance.GetFramePerSecondPoints |
( |
Vector2[] |
points | ) |
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inline |
void Performance.GetFramePerSecondPoints |
( |
List< Vector2 > |
points, |
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float |
scaleX = 0f , |
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float |
scaleY = 0f |
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) |
| |
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inline |
void Performance.GetFramePerSecondPoints |
( |
List< Vector2 > |
points, |
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float |
scaleX, |
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float |
scaleY, |
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ref float |
min, |
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ref float |
max |
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) |
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inline |
Vector2 [] Performance.GetFrameTimePoints |
( |
| ) |
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inline |
bool Performance.doCleanup = false |
bool Performance.forceGC = false |
bool Performance.requireCleanup = false |
float Performance.unloadTime = 60f |
float Performance.FramesPerSecond |
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get |
float Performance.FrameTimeAverage |
|
get |
int Performance.FrameTimeCount |
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get |
float Performance.FrameTimeMax |
|
get |
float Performance.FrameTimeMin |
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get |
The documentation for this class was generated from the following file: