ManeuverNode PatchedConicSolver.AddManeuverNode |
( |
double |
UT | ) |
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inline |
void PatchedConicSolver.DecreasePatchLimit |
( |
| ) |
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inline |
int PatchedConicSolver.FindManeuverIndex |
( |
ManeuverNode |
node | ) |
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inline |
Searches the solvers maneuver nodes list and returns the index for the matching node. If not found, returns -1.
- Parameters
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- Returns
Orbit PatchedConicSolver.FindPatchContainingUT |
( |
double |
UT | ) |
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inline |
void PatchedConicSolver.IncreasePatchLimit |
( |
| ) |
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inline |
void PatchedConicSolver.RemoveManeuverNode |
( |
ManeuverNode |
node | ) |
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inline |
void PatchedConicSolver.Update |
( |
| ) |
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inline |
void PatchedConicSolver.UpdateFlightPlan |
( |
| ) |
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inline |
bool PatchedConicSolver.debug_disableEscapeCheck |
List<Orbit> PatchedConicSolver.flightPlan |
int PatchedConicSolver.GeoSolverIterations |
int PatchedConicSolver.maxGeometrySolverIterations = 25 |
int PatchedConicSolver.maxTimeSolverIterations = 50 |
int PatchedConicSolver.maxTotalPatches = 150 |
bool PatchedConicSolver.MorePatchesAhead |
double PatchedConicSolver.outerReaches = 1.0e20 |
List<Orbit> PatchedConicSolver.patches |
int PatchedConicSolver.patchesAhead |
a reference to the target body, if any
int PatchedConicSolver.TimeSolverIterations1 |
int PatchedConicSolver.TimeSolverIterations2 |
Orbit PatchedConicSolver.LastActivePatch |
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get |
Orbit PatchedConicSolver.orbit |
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get |
The documentation for this class was generated from the following file: