Kerbal Space Program
1.12.4
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Static Public Member Functions | |
static Texture2D | GreyscaleToNormalMap (Texture2D tex, float normalStrength) |
static Texture2D | UnityNormalMapToNormalMap (Texture2D tex) |
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inlinestatic |
< left
< bottom left
< top
< bottom
< top right
< right
< bottom right
< Compute dy using Sobel:
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