Enumerator |
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TGA_Compressed |
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TGA_Uncompressed |
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TGA_Smallest |
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MBM |
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PNG |
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Smallest |
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void PartTools.SetDefaultShaders |
( |
| ) |
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inline |
bool PartTools.autoRenameTextures |
bool PartTools.convertTextures |
bool PartTools.copyTexturesToOutputDirectory |
int PartTools.eventSelected |
string PartTools.filename |
string PartTools.filePath |
Material PartTools.material |
string PartTools.modelName |
bool PartTools.production = true |
Shader PartTools.shaderAlpha |
Shader PartTools.shaderAlphaSpecular |
Shader PartTools.shaderBumped |
Shader PartTools.shaderBumpedSpecular |
Shader PartTools.shaderCutout |
Shader PartTools.shaderCutoutBumped |
Shader PartTools.shaderDiffuse |
Shader PartTools.shaderEmissive |
Shader PartTools.shaderEmissiveBumpedSpecular |
Shader PartTools.shaderEmissiveSpecular |
Shader PartTools.shaderSpecular |
Shader PartTools.shaderUnlit |
Shader PartTools.shaderUnlitTransparent |
TextureFormat PartTools.textureFormat = TextureFormat.TGA_Smallest |
The documentation for this class was generated from the following file: