This class serves as a pointer to an actual Part class, it should be instanced in a gameobject that has a collider, so it can be raycasted and then return the held part reference by this class.
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This class serves as a pointer to an actual Part class, it should be instanced in a gameobject that has a collider, so it can be raycasted and then return the held part reference by this class.
void PartPointer.SetPart |
( |
Part |
part | ) |
|
|
inline |
Set the part reference to this pointer.
- Parameters
-
Part PartPointer.PartReference |
|
get |
Returns the referenced part.
The documentation for this class was generated from the following file: