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void | AddTriangle (List< int > triList) |
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bool | HasVertex (int v) |
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void | ReplaceEdge (Tri oldTri, Tri newTri) |
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void | SetEdges (Tri ab, Tri bc, Tri ca) |
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void | SetVerts (int a, int b, int c) |
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| Tri () |
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| Tri (int a, int b, int c) |
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| Tri (int a, int b, int c, Tri ab, Tri bc, Tri ca) |
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PQSMeshPlanet.Tri.Tri |
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inline |
PQSMeshPlanet.Tri.Tri |
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int |
a, |
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int |
b, |
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int |
c |
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) |
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inline |
PQSMeshPlanet.Tri.Tri |
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int |
a, |
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int |
b, |
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int |
c, |
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Tri |
ab, |
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Tri |
bc, |
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Tri |
ca |
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) |
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inline |
void PQSMeshPlanet.Tri.AddTriangle |
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List< int > |
triList | ) |
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inline |
bool PQSMeshPlanet.Tri.HasVertex |
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int |
v | ) |
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inline |
void PQSMeshPlanet.Tri.ReplaceEdge |
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Tri |
oldTri, |
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Tri |
newTri |
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) |
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inline |
void PQSMeshPlanet.Tri.SetEdges |
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Tri |
ab, |
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Tri |
bc, |
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Tri |
ca |
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) |
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inline |
void PQSMeshPlanet.Tri.SetVerts |
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int |
a, |
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int |
b, |
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int |
c |
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) |
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inline |
Tri PQSMeshPlanet.Tri.dab |
Tri PQSMeshPlanet.Tri.dca |
Vector3 PQSMeshPlanet.Tri.midPoint |
double PQSMeshPlanet.Tri.offset |
Tri PQSMeshPlanet.Tri.parentTri |
int PQSMeshPlanet.Tri.subdivision |
The documentation for this class was generated from the following file: