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enum | DebugLevel : int {
DebugLevel.None = 0,
DebugLevel.Error = 1,
DebugLevel.Warning = 2,
DebugLevel.General = 4,
DebugLevel.PartInit = 8,
DebugLevel.FieldInit = 16,
DebugLevel.ModuleLoader = 32,
DebugLevel.PartLoader = 64,
DebugLevel.GameSettings = 128,
DebugLevel.ResourceNetwork = 256,
DebugLevel.ConfigNode = 512,
DebugLevel.GameDatabase = 1024,
DebugLevel.Everything = 1073741823
} |
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Enumerator |
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None |
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Error |
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Warning |
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General |
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PartInit |
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FieldInit |
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ModuleLoader |
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PartLoader |
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GameSettings |
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ResourceNetwork |
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ConfigNode |
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GameDatabase |
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Everything |
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static void PDebug.Error |
( |
object |
msg | ) |
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inlinestatic |
static void PDebug.General |
( |
object |
msg | ) |
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inlinestatic |
static void PDebug.Log |
( |
object |
msg, |
|
|
DebugLevel |
level |
|
) |
| |
|
inlinestatic |
static void PDebug.Log |
( |
object |
msg | ) |
|
|
inlinestatic |
static void PDebug.Warning |
( |
object |
msg | ) |
|
|
inlinestatic |
DebugLevel PDebug.debugLevel = DebugLevel.Error | DebugLevel.Warning | DebugLevel.General |
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static |
The documentation for this class was generated from the following file:
- KSP/Assets/Scripts/GameDatabase/EventsActions/PDebug.cs