void OrbitPhysicsManager.checkReferenceFrame |
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inline |
static void OrbitPhysicsManager.CheckReferenceFrame |
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inlinestatic |
static void OrbitPhysicsManager.HoldVesselUnpack |
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int |
releaseAfter = 1 | ) |
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inlinestatic |
Prevent the active vessel from unpacking for a given number of physics updates
- Parameters
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releaseAfter | The number of physics updates to maintain the hold |
static void OrbitPhysicsManager.SetDominantBody |
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CelestialBody |
body | ) |
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inlinestatic |
static void OrbitPhysicsManager.SetRotatingFrame |
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bool |
rotating | ) |
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inlinestatic |
void OrbitPhysicsManager.ToggleRotatingFrame |
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inline |
float OrbitPhysicsManager.distantLandedPartPackThreshold = 350f |
float OrbitPhysicsManager.distantLandedPartUnpackThreshold = 200 |
float OrbitPhysicsManager.distantPartPackThreshold = 2250f |
float OrbitPhysicsManager.distantPartUnpackThreshold = 2000f |
bool OrbitPhysicsManager.holdVesselUnpack |
bool OrbitPhysicsManager.toggleDominantBodyRotation |
The documentation for this class was generated from the following file: